Something like:
Nav Buoys would unlock your mobility skills in combat.
So having them maneuverability perks would be useless if you don't capture the Nav Buoys.
Sensor Arrays would unlock your weapon skills in combat.
That extra range gunnery implants give? You need to capture a Sensor Array first.
Would totally kill soloing huge fleets though.
That's probably the worst idea I've ever heard.
1. Removing a player's character skills they earned through sweat and blood until they capture an objective is just bad game design, full stop.
2. Removing a player's character skills they earned through sweat and blood until they capture an objective makes zero sense, immersion wise. So I'm only as good as a rookie if I don't have a nav buoy to hold my hand? My gunnery implants, linked to the ship's sensors, suddenly stop working if I don't have access to a sensor buoy? My guns stop being well-maintained when the enemy captures a sensor buoy? None of that makes sense.
3. Tying officer skills to objectives would force every single fleet to have a fighter/carrier complement, as fighters are the best way to quickly capture unguarded objectives at the start of the fight. No fighters? You lose the objectives, never get access to your officer skills, and then just straight up lose.
4. Tying officer skills to objectives would make the game much easier lategame and much harder earlygame, seeing as the player is more able to contest objectives when you have more than one ship. Earlygame players with only the starting wolf/hound/whatever are screwed.
5. Tying officer skills to objectives would allow the player to cripple enemy fleets by essentially removing their officers. The AI doesn't need to be worse, thanks.
6. Doing this would make Technology the only worthwhile early-game skill path, seeing as bonuses inherent to the ship aren't removed.
7. Combat parameters would wildly vary within a single fight, making it hard to predict at any given time how anything will behave. E.g. the enemy captures the sensor buoy from you, and a Reaper missile you would have been able to dodge suddenly speeds up and kills you.
I'm sure I could think up more issues, but seven is a lucky number.