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Author Topic: [0.7.2a] Extra salvage/boarding v1.43 (Two versions)  (Read 28345 times)

Snrasha

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Re: [0.7.1a] Extra salvage/boarding v1.2
« Reply #15 on: January 08, 2016, 12:07:51 AM »

Version 1.2!  Ok, SS+ 3.1.3 do not exist for the moment, so it is very stupid update now, but i am Snrasha.


Changelogs:
Quote
Version 1.2:
- All factions,  boss ship in a external class, very more easy for edit after.
- Like SS+, the mod add now also for no-SS+, for the moment, only boss of my Looters and Artefact mod.  You have a chance of boarding this list of this ship of 10 000% . (But, you can also win a basic frigate, ah ah,  yes, we have a random after and my mod who give more chance of boarding for basic ship, give less chance have a boarding with a capitalship xD) , random <3
-Because, i have not say, shadow industry and templar, if defeated, give extra ressources. (This is a SS+ effect than i have included in my mod(for compatibility, also, but no just for that))


List of all ship who have this 10 000% effect : [ 99% are only with SS+, SS+ who include this effect, but just 100% because he have not my mod, ah ah]
Spoiler
Quote
        "ii_boss_praetorian"
         "ii_boss_olympus"
         "ii_boss_dominus"
         "msp_boss_potniaBis"
         "ms_boss_charybdis"
         "ms_boss_mimir"
         "tem_boss_paladin"
         "tem_boss_archbishop"
         "syndicate_asp_boss_copperhead"
         "junk_pirates_boss_dugong"
         "ssp_boss_phaeton"
         "ssp_boss_hammerhead"
         "ssp_boss_sunder"
         "ssp_boss_tarsus"
         "ssp_boss_medusa"
         "ssp_boss_falcon"
         "ssp_boss_hyperion"
         "ssp_boss_paragon"
         "ssp_boss_mule"
         "ssp_boss_aurora"
         "ssp_boss_odyssey"
         "ssp_boss_atlas"
         "ssp_boss_afflictor"
         "ssp_boss_brawler"
         "ssp_boss_cerberus"
         "ssp_boss_conquest"
         "ssp_boss_dominator"
         "ssp_boss_doom"
         "ssp_boss_euryale"
         "ssp_boss_heron"
         "ssp_boss_hound"
         "ssp_boss_lasher_b"
         "ssp_boss_lasher_r"
         "ssp_boss_onslaught"
         "ssp_boss_shade"
         "ssp_boss_stheno"
         "ssp_boss_tempest"
         "ssp_boss_eagle"
         "ssp_boss_beholder"
         "ssp_boss_dominator_luddic_path"
         "ssp_boss_onslaught_luddic_path"
         "tiandong_boss_wuzhang"
         "Noir_Ame"
         "Lt_GhostSyracuse"
[close]
If you want add your ship (who are not in SS+) than you want 10 000% chance have to boarding, just say.

EDIT: I have add this effect for no-SS+ because, you have succedeed defeat a "boss", so, you can have this boss(if you have marines and chance). If SS+ have this effect, this is a good choice ,so i put also.
« Last Edit: January 08, 2016, 06:40:10 AM by Snrasha »
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Darenkel

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Re: [0.7.1a] Extra salvage/boarding v1.2
« Reply #16 on: January 12, 2016, 12:37:44 PM »

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Snrasha

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Re: [0.7.1a] Extra salvage/boarding v1.2
« Reply #17 on: January 12, 2016, 01:37:03 PM »

Thank, for reflex, i change just a value with my others mod, ah ah. I understand why now.  1.2 do not give more functions, so this is not very important so i have understand why person download 1.2, but after... 1.1a : 68 => 120. Yes maybe a small problem...

Sorry ><
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Snrasha

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Re: [0.7.1a] Extra salvage/boarding v1.3
« Reply #18 on: January 26, 2016, 03:23:51 PM »

Version 1.3:
-Add options in folder for desactivate or enable thing
-Add qew ships to capture.

Options enabled for capture capital ship:  (If he detect a ship in a list on main subject, he give this ship.  Always first ship. (So, maybe be bad if you love random with multiples specials ships). Per default, this options for vanilla capital ship is disabled.
Spoiler

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Snrasha

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Re: [0.7.1a] Extra salvage/boarding v1.4 (Two versions)
« Reply #19 on: February 01, 2016, 02:41:31 PM »



I have not reason for update this subject...  Maybe because we have update of SS+?



Download 1.4 for SS+
[Version for SS+ can be removed without problems.] => Utility mod.

Download 1.4 for no SS+
[Version for no SS+ cannot be removed for the moment.] => Miscellenious mod.

Changelogs 1.3+1.4:
- Separated version for less problems. (Multiple problems for compatibility vanilla game else.[Yes, no problem with SS+, ah ah])
- Multiples options for change parameter! You want 500000 supplies per ship enemi disabled, you can! (But, it is very stupid for you and your computer).   You want have 100% capture first capital ship disabled in fleet ennemi? You can! (False per default).
- If new version of SS+: You can disable this mod for wait next version.



PS: This is not me who flood! WE ARE MULTIPLE SNRASHA WITH SAME AVATAR. (With same number message, IP , code , etc, we are evereywhere  e_e )
« Last Edit: February 01, 2016, 02:56:18 PM by Snrasha »
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Snrasha

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Re: [0.7.2a] Extra salvage/boarding v1.42 (Two versions)
« Reply #20 on: February 27, 2016, 06:45:02 AM »

Hum, this mod have be updated for 0.7.2a.

And.... no, just udpated.

This is maybe not compatible with SS+ for 0.7.2a, but always compatible with 0.7.1a(so compatible with SS+ 3.2.1)
And maybe fix value, but normally, no.

End.




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BHunterSEAL

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Re: [0.7.2a] Extra salvage/boarding v1.42 (Two versions)
« Reply #21 on: March 07, 2016, 06:36:38 AM »

Just throwing this out there, but the SS+ version defaults to 10,000% bonus salvage while the non-SS+ version is 0. This may have been done for stress-testing the mod and just not changed for the release, but I assume most people are going to want to lower this before using.
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Snrasha

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Re: [0.7.2a] Extra salvage/boarding v1.42 (Two versions)
« Reply #22 on: March 07, 2016, 10:46:19 AM »

I do not need change value, because you can use option in my mod for change % bonus salvage.

But thank for this thing.

EDIT: I have look SS+ and i have see my fail, i update download.
« Last Edit: March 07, 2016, 11:19:37 AM by Snrasha »
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Bastion.Systems

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Re: [0.7.2a] Extra salvage/boarding v1.42 (Two versions)
« Reply #23 on: April 02, 2016, 06:59:37 AM »

Nice mod, makes my game far more fun as I don't need to rely to find commissions and can properly deploy my fleet without bankrupting myself. Sure it makes the game somewhat easier, but also far more fun. 
« Last Edit: April 02, 2016, 08:19:45 AM by Bastion.Systems »
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Snrasha

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Re: [0.7.2a] Extra salvage/boarding v1.42 (Two versions)
« Reply #24 on: April 02, 2016, 07:10:50 AM »

Nice mod, makes my game far more fun as I don't need to rely to find commissions and can properly deploy my fleet without bankrupting myself. Sure it make the game somewhat easier, but also far more fun. 

Thank, but after all, this is a mod "invisible cheat", you do not put command for win money, but this is same thing. Except for boarding.(Specially for play piracy)
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Snrasha

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Re: [0.7.2a] Extra salvage/boarding v1.43 (Two versions)
« Reply #25 on: April 03, 2016, 04:29:54 AM »

Yeah, this is a useless post, but for guys who have not version checker...

This upgrade is better than 1.42, this is not visible, but more cheap than before. After, i have not follow SS+ for new chance capture of IBB ship, maybe after, my script is not very good because  you can capture just only first IBB ship (0% capture all others ship, if you have a IBB ship, so, if you have more than 1 IBB ship, you can just have first.)

Version 1.43:
-Upgrade for SS+ 3.4 (IBB ships.)
-SS+ change capture boarding IBB ship, this mod not.  SS+ give more chance capture IBB ship, my mod, this is 100%


For Piracy!
For no Piracy!
Do not forgot, i can always add special ship not in the list(or piracy faction). You need be this creator of the ship also.
« Last Edit: April 03, 2016, 04:58:06 AM by Snrasha »
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facc00

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Re: [0.7.2a] Extra salvage/boarding v1.43 (Two versions)
« Reply #26 on: April 23, 2017, 01:06:52 PM »

To the top would like to see a new update on this one :)
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