Using tricks to abuse the game mechanics to get what you want, is definitely not like using the console. With the same thoughts and a more strict view, why play a game that is not Ironman? If you are going to die and reload to try again, you might as well use console and type in "kill them all", or something that would win you the game, since with reloading you will eventually win. That or type in "escape", since you realized you can't beat them. With tricks you waste time and effort, getting frustrated and when you try many times you end up just moving on where with console it will take seconds.
Even if the salvage will be boosted and changed or even if I will get afterwards a minigame where getting the ship will be mostly skill based, I will still reload if I will mess it up and try again. I rarely play games in a roguelike way, where I use no reloading, but that is rare. So no matter how much boarding is fixed, I am sure people will keep reloading until they get what they want.
I am not saying this to support what Megas is saying. I am just trying to explain how someone that saves and reloads probably thinks. I definitely get pleasure, enjoyment and satisfaction from the way I play, even if people that do not play like me see it.
Actually the major problem with the way Megas is thinking, is that there are people that play in Ironman mode. They would be unable to use reloading and magically the useless skill, due to reloading feature that they would not have, would become really precious.