My fellow AdmiralsI've quite fallen in love with playing the mod called "Starsector +". It has made the game get a sense of purpose of that "Perfect mod balance"
Now, I have only tried modding XCOM Long War to my own specifications in the past, but I feel that the modding availability in Starsector, may actually be much greater than that of the Long War.
I'm a great space fan. I think i've binge watched Stargate and various other space and sci-fi related shows about 10 times over. All those hours in Cryo getting from one galaxy to another. It's good that Earth has such a talented actor-genepool.
Now, the problem that Starsector has, is that it is an early stage game. The Outposts mechanic is something I look forward to, but I think that the modder community can do a lot if we can introduce some new functions.
Please be aware through reading this, that I have about 0 modding experience with Starsector - These things may already be possible
What i'm looking for is being able to mod the following parts into the game.
- Quests that are activated at a certain planet, quests can have game mechanic variables as a requirement (Skill, Date and or time, ship, money, previous quest completion, X number of credits obtained from bounties etc.)
- Availability to set certain requirements for quests. (Time in days to complete, fleet commanders to destroy, goods or ships to deliver to planets , etc.)
- I need a function to create a point in space that has a dialogue, and the function to spawn quests given certain parameters at this point in space - Much like the solar panel things many planets have, just with a dialogue and as many functions as possible.
Take a walk in my web of thoughtsCome closer little spider....
I want to create a mod, that is like a DLC, or whatever you may want to call it.
Each mod may include several factions, unique ships or whatever.
Each mod is designed to be played like a questline, a mission, a gamepack or whatever.
This allows me, The Puppet Master to think up crazy scenarios, quest lines, characters and stories to enlighten this community with.
Each mod also has a win-condition, allowing me to challenge the community to become better admirals, using their skills in battle, as well as in dealing with corporate manipulation and otherworldly beings.
So, let's get a talk going. Which of these things can already be done, and which of them would we need to kindly ask the Creator for in our nightly prayers?
WHAT SAY YOU?