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Author Topic: Freighters  (Read 8913 times)

Temstar

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Re: Freighters
« Reply #15 on: March 23, 2012, 05:04:28 AM »

The Hound is the best "blockade runner" cargo ship by far -- it can outrun most ships in the game without difficulty.

Hound would be very good as a freighter for dangerous routes. It's fast enough to evade most ships and can defend itself well enough (particularly in groups) to dissuade small time pirates. In fact these very same quality would make it attractive to pirates so you'll expect them to take Hound as prize whenever possible.

That said a blockade running operation would be more complicated than all Hound. You really only need Hound's unique ability for the final leg of the run. For travel between systems it would be better to use a bigger ship, I can see Apogee fulfilling this role. It's fast, can carry plenty of cargo and can fight its way out if a destroyer tries to intercept it.

I could just picture it, Hegemony has placed Corvus III's floating sky cities under embargo. An Apogee, fully laden with contraband jumps in system and makes for the planetary ring, hidden from long range scanners and just outside of the blockade. All the Hounds from the Hidden Base then rendezvous with the Apogee to offload its cargo for the final burn through the blockade down to the atmosphere of the gas giant. Just as the ships are busy transferring cargo a Hegemony Revenue Protection Squadron shows up. Everyone yells "Crap, it's a raid!" and disperse with the Apogee captain having to pull a Han Solo through all the rocks to lose the tail.

All yes, "The Real MacKay", the finest whiskey brewed old fashion style by hard working Luddist farmers. It's so smooth, the Hegemony won't let anyone else have it. Accept no imitations.
« Last Edit: March 23, 2012, 05:06:25 AM by Temstar »
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Uomoz

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Re: Freighters
« Reply #16 on: March 23, 2012, 06:36:08 AM »

Imagined the whole scene... Ahahahahah x_D
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Ivaylo

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Re: Freighters
« Reply #17 on: March 23, 2012, 06:54:14 AM »

That was awesome ;D

The Hound is the best "blockade runner" cargo ship by far -- it can outrun most ships in the game without difficulty.

Hound would be very good as a freighter for dangerous routes. It's fast enough to evade most ships and can defend itself well enough (particularly in groups) to dissuade small time pirates. In fact these very same quality would make it attractive to pirates so you'll expect them to take Hound as prize whenever possible.

That said a blockade running operation would be more complicated than all Hound. You really only need Hound's unique ability for the final leg of the run. For travel between systems it would be better to use a bigger ship, I can see Apogee fulfilling this role. It's fast, can carry plenty of cargo and can fight its way out if a destroyer tries to intercept it.

I could just picture it, Hegemony has placed Corvus III's floating sky cities under embargo. An Apogee, fully laden with contraband jumps in system and makes for the planetary ring, hidden from long range scanners and just outside of the blockade. All the Hounds from the Hidden Base then rendezvous with the Apogee to offload its cargo for the final burn through the blockade down to the atmosphere of the gas giant. Just as the ships are busy transferring cargo a Hegemony Revenue Protection Squadron shows up. Everyone yells "Crap, it's a raid!" and disperse with the Apogee captain having to pull a Han Solo through all the rocks to lose the tail.

All yes, "The Real MacKay", the finest whiskey brewed old fashion style by hard working Luddist farmers. It's so smooth, the Hegemony won't let anyone else have it. Accept no imitations.
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Nori

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Re: Freighters
« Reply #18 on: March 23, 2012, 06:58:51 AM »

Ditto... It was fun imagining that in my mind...  :P
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lordgiza

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Re: Freighters
« Reply #19 on: March 23, 2012, 09:05:43 PM »

The Hound is the best "blockade runner" cargo ship by far -- it can outrun most ships in the game without difficulty.

Hound would be very good as a freighter for dangerous routes. It's fast enough to evade most ships and can defend itself well enough (particularly in groups) to dissuade small time pirates. In fact these very same quality would make it attractive to pirates so you'll expect them to take Hound as prize whenever possible.

That said a blockade running operation would be more complicated than all Hound. You really only need Hound's unique ability for the final leg of the run. For travel between systems it would be better to use a bigger ship, I can see Apogee fulfilling this role. It's fast, can carry plenty of cargo and can fight its way out if a destroyer tries to intercept it.

I could just picture it, Hegemony has placed Corvus III's floating sky cities under embargo. An Apogee, fully laden with contraband jumps in system and makes for the planetary ring, hidden from long range scanners and just outside of the blockade. All the Hounds from the Hidden Base then rendezvous with the Apogee to offload its cargo for the final burn through the blockade down to the atmosphere of the gas giant. Just as the ships are busy transferring cargo a Hegemony Revenue Protection Squadron shows up. Everyone yells "Crap, it's a raid!" and disperse with the Apogee captain having to pull a Han Solo through all the rocks to lose the tail.

All yes, "The Real MacKay", the finest whiskey brewed old fashion style by hard working Luddist farmers. It's so smooth, the Hegemony won't let anyone else have it. Accept no imitations.
Though it would be much more fun in a YT-1300.
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Temstar

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Re: Freighters
« Reply #20 on: March 23, 2012, 09:09:10 PM »

I say we need a fast, blockade running destroyer class freighter. Something like a Medusa with less guns.
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icepick37

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Re: Freighters
« Reply #21 on: March 23, 2012, 09:19:09 PM »

I say we need a fast, blockade running destroyer class freighter. Something like a Medusa with less guns.
Yeah I really do want one of those.  :)
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lordgiza

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Re: Freighters
« Reply #22 on: March 23, 2012, 09:57:58 PM »

We also need a reason to run blockades, say the patrols of major factions run you down a scan your cargo. Also illegal cargo should be things like drugs and especially military grade weaponry and ships should be illegal to obtain so early on in the game you need to make do with civilian weaponry. Though to balance this most pirates should be using mostly civilian grade weaponry since I can't see illegal military grade weaponry being easy or cheap to get. Perhaps there should be smuggler bases between star systems where you can buy these weapons and ships. But to make a profit you need to get past customs patrols and get into a star systems orbital station and need the contacts to access the black market there. Though the profits should be enormous and the risks just as high.
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