I am testing my own mod (and also have enabled here lazylib, common radar, and simulator overhaul)
when I mouseover the stability, I get this crash
65961 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.ui.impl.oOOo$1.createImpl(Unknown Source)
at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
at com.fs.starfarer.ui.P.showTooltip(Unknown Source)
at com.fs.starfarer.ui.T.int.super(Unknown Source)
at com.fs.starfarer.ui.T.processInput(Unknown Source)
at com.fs.starfarer.ui.P.processInput(Unknown Source)
at com.fs.starfarer.ui.ifnew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.ifnew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.P.processInput(Unknown Source)
at com.fs.starfarer.ui.ifnew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.ifnew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.P.processInput(Unknown Source)
at com.fs.starfarer.ui.ifnew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.ifnew.processInputImpl(Unknown Source)
at com.fs.starfarer.coreui.oo0o.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.P.processInput(Unknown Source)
at com.fs.starfarer.ui.ifnew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.ifnew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.D.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.P.processInput(Unknown Source)
at com.fs.starfarer.ui.ifnew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.ifnew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.oO0O.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.if.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.P.processInput(Unknown Source)
at com.fs.starfarer.ui.ifnew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.ifnew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.oO0O.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.newsuper.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.P.processInput(Unknown Source)
at com.fs.starfarer.ui.ifnew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.ifnew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.P.processInput(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
I have no idea what I did that causes the crash, the only thing I remember that I did recetly that has to do with stability is that I set the price effect of stability to zero (because stability lowered ALL prices, I disliked the end result in the economy).