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Author Topic: Knights of Ludd?  (Read 8388 times)

Abradolf Lincler

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Knights of Ludd?
« on: December 04, 2015, 08:30:01 PM »

Who are they, I got a commision with the Tri Tachyon and now they want to kill me, But they don't show up on the faction list.
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Midnight Kitsune

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Re: Knights of Ludd?
« Reply #1 on: December 04, 2015, 08:51:49 PM »

Who are they, I got a commision with the Tri Tachyon and now they want to kill me, But they don't show up on the faction list.
Noticed this as well... I THINK they might be the "long name" of the Luddic Path
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Alex

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Re: Knights of Ludd?
« Reply #2 on: December 04, 2015, 09:16:27 PM »

Ah, this is a bug - these messages shouldn't show up for factions that aren't in the intel tab.
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Clockwork Owl

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Re: Knights of Ludd?
« Reply #3 on: December 04, 2015, 09:18:28 PM »

Who are they, I got a commision with the Tri Tachyon and now they want to kill me, But they don't show up on the faction list.
Noticed this as well... I THINK they might be the "long name" of the Luddic Path
Sub-faction of CGR. Military department(or crusaders) of the Church.
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Blips

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Re: Knights of Ludd?
« Reply #4 on: December 23, 2015, 08:47:57 AM »

Has this been fixed as of latest version? Because my standing with Tri Tach keeps getting hit by not being hostile with Knights.
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Clockwork Owl

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Re: Knights of Ludd?
« Reply #5 on: December 23, 2015, 08:49:26 AM »

I believe so.
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TheHengeProphet

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Re: Knights of Ludd?
« Reply #6 on: December 23, 2015, 09:25:42 AM »

Well, my friend, who I've been chastising for not joining the forums, has been complaining about rep losses during his Tri-Tach commission due to not engaging in hostilities with the Knights of Ludd, and I'm quite sure he has the latest version.
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moontan

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Re: Knights of Ludd?
« Reply #7 on: December 23, 2015, 10:32:55 AM »

Well, my friend, who I've been chastising for not joining the forums, has been complaining about rep losses during his Tri-Tach commission due to not engaging in hostilities with the Knights of Ludd, and I'm quite sure he has the latest version.

the fix is supposed to be in the next update.
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Clockwork Owl

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Re: Knights of Ludd?
« Reply #8 on: December 23, 2015, 04:36:47 PM »

Oh, right. Sorry. Must've mixed it up...
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Weltall

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Re: Knights of Ludd?
« Reply #9 on: December 23, 2015, 05:02:47 PM »

Since this has been a problem for others too, a solution is to get Console Commands, if you do not have it and use the command

AdjustRelation player knights_of_ludd -100

At least I have tested that one. It will lower your reputation with them 100 points. Well you could use 200 to make it go to hated.

Another player mentioned SetRelation, which instead sets the relationship to whatever points you set it. I have not tested that, so I can't really say.
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moontan

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Re: Knights of Ludd?
« Reply #10 on: December 23, 2015, 05:56:48 PM »

Since this has been a problem for others too, a solution is to get Console Commands, if you do not have it and use the command

AdjustRelation player knights_of_ludd -100

tnx man!
i can finally get my TT commission.  :)
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Weltall

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Re: Knights of Ludd?
« Reply #11 on: December 23, 2015, 06:17:57 PM »

tnx man!
i can finally get my TT commission.  :)

No problem! Have fun gaming :D
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Drewsen

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Re: Knights of Ludd?
« Reply #12 on: January 17, 2016, 01:17:52 AM »

I have a commission with the Tri-Tachyon and am still receiving constant reputation losses for not having a hostile relationship with the Knights of Ludd..

I tried downloading the Console Commands mod to use the reputation fix but unfortunately my game crashes just as the menu loads, I then receive a window with the error:

Fatal: org/lazywizard/lazylib/JSONUtils
Cause: org.lazywizard.lazylib.JSONUtils
Check starsector.log for more info.

(Version 0.7.1a-RC5)
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Spoorthuzad

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Re: Knights of Ludd?
« Reply #13 on: January 17, 2016, 02:31:55 AM »

I have a commission with the Tri-Tachyon and am still receiving constant reputation losses for not having a hostile relationship with the Knights of Ludd..

I tried downloading the Console Commands mod to use the reputation fix but unfortunately my game crashes just as the menu loads, I then receive a window with the error:

Fatal: org/lazywizard/lazylib/JSONUtils
Cause: org.lazywizard.lazylib.JSONUtils
Check starsector.log for more info.

(Version 0.7.1a-RC5)
Console commands requires lazylib
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