Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Wow yikes.... I just won a fight with 3 pirate frigs..one of them was boardable, with 1 lifesign on board.I figured, this should be easy right? I've got over 150 marines in my fleet... lets kill that guy and take the ship right?67 marines where lost.... This ship in question can't even accomadate 67 people... A Kite Class with a max crew space of 30.So no more coffee for my marines.... thats for sure.
Quote from: Alex on December 01, 2015, 12:54:16 PM The game doesn't really have a good way to build up pirate standing right now.Hmm. Maybe attacking someone with your transponder off could give you a point or two of pirate standing Yeah, going to look at it....It takes a lot of time and its a grind
The game doesn't really have a good way to build up pirate standing right now.Hmm. Maybe attacking someone with your transponder off could give you a point or two of pirate standing Yeah, going to look at it.
Grants a small bounty for fighting faction's enemies, similarly to a system bounty but not restricted to a specific system
Fixed bug where buffs would not apply to ships in the refit screen or in simulation.does it mean buff managers? or Mutablestats can be changed in the campaign and brought into combat?
Pilums regenerate regardless of the ship you mount it to. It's a support missile and all that jazz.