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News: New blog post: Salvaging Mechanics Update (09/06/18); In-dev patch notes for Starsector 0.9a (06/01/18);Starsector 0.8.1a is out!
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Author Topic: [0.8.1a] Diable Avionics 1.92RC1 (2018/05/20)  (Read 253108 times)
Posts: 2404

Kickstarter is NOT a magic spring of free money!

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« Reply #795 on: July 10, 2018, 03:30:36 AM »

Require LazyWizard's LazyLib

Well, FlashFrozen has been busy cooking up all sort of new weirdness:

So yeah, new stuff on the weapon side. These might not be "mainstay" weapons, but some that might find use in specific circumstances, or to put an enemy off balance.



 - Opfer Repeater Artillery:
   . Lots of Dakka
   . Large mount Kinetic weapon

 - Lazyhorn Warp Projector:
   . Medium PD
   . Lasting AOE

 - Nocturne EMP Array:
   . Medium burst beam
   . Kinetic + EMP


 - Daze-class cruiser:
   . Removed built-in ITU.

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« Reply #796 on: July 10, 2018, 04:12:43 AM »

Huh, the part names are Front Mission 2 ones this time. Neat.
King Alfonzo
Posts: 440

"Arise from the ashes - Daily"

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« Reply #797 on: July 19, 2018, 05:33:54 AM »

Just two quick bugs; I've somehow learned the Wanzer Gantry hullmod, and I've found the Vortex Drones as an attachable wing on a Maelstrom. Not sure exactly how these things happened.

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« Reply #798 on: July 19, 2018, 07:30:07 AM »

Those are not Bugs, but Features. Wanzer Gantry has always been something you can learn, and the Vortex being modular was unintended but I decided to keep it that way.

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« Reply #799 on: August 04, 2018, 11:36:10 AM »

Good day!

First off I would like to thank Tartiflette and FlashFrozen for making Diable Avionics. It is definitely my most favorite faction and I love using the Maelstrom and Wanzers more than anything. However, I know that its not exactly Diable's method of operation, but are their plans to potentially bring in a supercarrier for the wanzers? I've been trying to use the Imperium Matriarch but it doesn't really fit the fleet theme very well. I do not think it would be OP as although the wanzers are strong and the matriarch was very efficient at dispatching frigates and destroyers it had a lot of trouble against ships with even a few EMP weapons or fleets that had a few wings that used EMP weaponry as well as being more difficult to work with compared to situations, like described, that the Maelstrom would easily handle for a ship with greater DP cost and slower burn speed than the maelstrom has. This might be because wanzers are easily EMP'd and when hit by ion they collide with ships and die instantly en masse. Also, I know that even a supercarrier might not be planned but a supercarrier with the special ability of the gust sounds pretty great for taking command of a wanzer in a group of them even if that would make it OP but that's not really necessary.

Thank you again for this fantastic mod though and let me know your thoughts when you have time.

I hope you have a good day!
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