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Starsector 0.9.1a is out! (05/10/19); Blog post: Painting the Stars (02/07/20); Updated the Forum Rules and Guidelines (02/29/20)

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Author Topic: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)  (Read 653742 times)

RoquetheRogue

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1350 on: February 28, 2020, 01:20:10 PM »


Not sure, I don't use newgame plus, however, if you do a normal new game, everything will spawn, it will probably work with newgame plus too. But I don't use it, so I don't truly know.
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Pandora

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1351 on: February 28, 2020, 02:47:47 PM »

Gonna test it out then, that would be fun little bit of information!
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Usinaru

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1352 on: March 08, 2020, 01:00:54 PM »

I made an account just for this question. WHY DID YOU NERF THE JACKHAMMER SO HARD? The removal of the 4 energy slots with a 30 point dp reduction just made it a worse ship than the paragon!!! Why even bother having a Jackhammer in the fleet now? Those 4 slots meant a few darkmatter beams that which actually was very needed!!! I understand most of the nerfs, but the Jackhammer didn't need one. A 60 DP battleship with only 2 large energy and 2 medium energy slots is really bad. Also the 320 ordinance points is a joke. Its a 60 dp ship, it should be a real siege weapon like it used to be!!! The changes to the phased array cannon are pretty meh. I'd rather have the 4 medium slots and the cannon as it was, rather than it is now. Aside that, many of the other nerfs can be varranted.
« Last Edit: March 08, 2020, 01:04:37 PM by Usinaru »
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Gezzaman

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1353 on: March 09, 2020, 09:50:22 PM »

Neutrino is a big pushover against over mods as of recent updates, the invasion ships amounts are small and their planetary defensive response fleets are tiny also in comparison to most mods out there. They disappear from the sector completely after a few cycles
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Gboooyd

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1354 on: March 10, 2020, 12:35:28 AM »

I made a small Unsung and ... can I post it on fossic.org?
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KCR

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1355 on: March 10, 2020, 12:36:55 AM »

Neutrino is a big pushover against over mods as of recent updates, the invasion ships amounts are small and their planetary defensive response fleets are tiny also in comparison to most mods out there. They disappear from the sector completely after a few cycles

Actually, i have the opposite situation. If Neutrino present in a game, they are like 90-95% unstoppable (because they are still able to somehow lose their home system to Luddic Church). Still, Neutrino fleets are pretty strong and can easily get new systems, well, in my runs it's a common issue.
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Erebus

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1356 on: March 15, 2020, 09:25:53 AM »

Some weapons (silver lance) and ship hulls (jackhammer) are missing in my game. Any way to fix this?
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Harpuea

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1357 on: March 20, 2020, 11:49:00 PM »

The DERP point defense launcher effects doesn't expire. Wouldn't that cause a problem in long fights when you shoot out a gazillion of them?
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Sterdude

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1358 on: March 31, 2020, 12:40:27 PM »

Got this crash recently while in the Refit screen.

Spoiler
[Thread-4] WARN  com.fs.starfarer.ui.impl.CargoTooltipFactory  - Error figuring out MIRV spec details for [neutrino_XLadvancedtorpedo]
org.json.JSONException: JSONObject["emp"] not found.
   at org.json.JSONObject.get(JSONObject.java:406)
   at org.json.JSONObject.getDouble(JSONObject.java:445)
   at com.fs.starfarer.ui.impl.CargoTooltipFactory.o00000(Unknown Source)
   at com.fs.starfarer.ui.impl.CargoTooltipFactory$3.createImpl(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.showTooltip(Unknown Source)
   at com.fs.starfarer.ui.Objectsuper.public.super(Unknown Source)
   at com.fs.starfarer.ui.Objectsuper.processInput(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.coreui.refit.A.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.A.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.G.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.String.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.O0oO.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.Objectsuper.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]
« Last Edit: March 31, 2020, 12:42:06 PM by Sterdude »
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blackcatvn

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1359 on: April 03, 2020, 05:49:26 PM »

The DERP point defense launcher effects doesn't expire. Wouldn't that cause a problem in long fights when you shoot out a gazillion of them?

Hi, what is that ship? Is it modded?
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AxleMC131

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1360 on: April 03, 2020, 11:22:07 PM »

The DERP point defense launcher effects doesn't expire. Wouldn't that cause a problem in long fights when you shoot out a gazillion of them?

Hi, what is that ship? Is it modded?

A Pandemonium with a Knights Templar skin? Probably someone's personal mini-mod.
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