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Throwing s-points at d-mods
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Pathman
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7
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380
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June 09, 2023, 04:40:47 PM
by Zsar
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Remove fuel from the old salvage.
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Paul
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7
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1869
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April 24, 2017, 09:51:16 AM
by orost
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Reworking Carriers & Fighters
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Paul
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3
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2097
|
February 16, 2012, 04:27:56 PM
by Infinite Monkeys
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Continue battle / Pursue, and surrender chances
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Paul
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4
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2648
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February 18, 2012, 11:33:48 AM
by Iscariot
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How I'd design an economy (long)
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Pax_Empyrean
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13
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5468
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June 24, 2014, 02:39:50 PM
by Pax_Empyrean
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Sensor mechanics: make smaller ships better at seeing the enemy first
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Pax_Empyrean
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4
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2205
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March 07, 2016, 12:20:53 PM
by Techhead
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Tug mechanics rework
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Pax_Empyrean
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4
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1704
|
June 21, 2014, 09:22:43 PM
by Pax_Empyrean
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Pressing 'F' to observe another ship from real time
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Pax_Empyrean
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3
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1865
|
July 11, 2014, 07:26:53 AM
by Erick Doe
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Add a "Fighters/Missiles Only" PD Autofire Setting
« 1 2 »
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Pax_Empyrean
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16
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4358
|
June 18, 2014, 11:08:06 AM
by Wyvern
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more effects on hit
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PCCL
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4
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1515
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May 09, 2013, 02:07:27 AM
by Aethelric
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surrender to stations
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PCCL
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6
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3294
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May 06, 2017, 06:40:35 AM
by The2nd
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tone down profitability of raiding heavy weapon convoys
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PCCL
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2
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508
|
May 03, 2023, 12:59:44 PM
by Doctorhealsgood
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moddable zoom levels?
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PCCL
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6
|
2045
|
April 11, 2013, 09:43:42 AM
by CopperCoyote
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AI tip: DONT_USE_AGAINST_FIGHTER
« 1 2 »
|
PCCL
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17
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4877
|
January 18, 2013, 08:42:28 AM
by Brainbread
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Option to hide hullmods in missions
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PCCL
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1
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1724
|
August 20, 2014, 03:01:07 AM
by Midnight Kitsune
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proposal for a reimagined hullmod system
« 1 2 »
|
PCCL
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24
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7135
|
April 29, 2017, 06:55:59 PM
by ChaseBears
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remove/nerf drifting via flameout
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PCCL
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11
|
3432
|
October 02, 2013, 12:48:38 AM
by Alfalfa
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Post-battle repair rate for smaller ships
|
PCCL
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13
|
4126
|
June 11, 2012, 08:42:45 AM
by Reshy
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bombard and kite orders
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PCCL
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1
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1451
|
July 24, 2012, 09:44:41 PM
by Reshy
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boarding takes time
|
PCCL
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8
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2630
|
June 07, 2013, 10:41:47 PM
by PCCL
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