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Option at game start: Civilization Decay Status
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Zibywan
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2
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1660
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August 11, 2017, 06:36:41 PM
by FooF
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Ships can go over their OP limit
« 1 2 »
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Gothars
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16
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4775
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August 05, 2017, 09:39:06 PM
by Sooner535
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Combat Arena
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Morbo513
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4
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1930
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August 05, 2017, 08:33:43 PM
by MesoTroniK
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Make Storage Visible (or Universal)
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xenoargh
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8
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3138
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August 03, 2017, 01:47:19 PM
by DatonKallandor
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Piloted phase ships move fast when no enemy is near
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Gothars
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12
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3823
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August 03, 2017, 09:12:47 AM
by Megas
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Support Assignment
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SafariJohn
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5
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1746
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July 30, 2017, 10:46:49 PM
by AxleMC131
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JSON Inheritance
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xenoargh
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9
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2213
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July 30, 2017, 12:37:32 PM
by xenoargh
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Hold and drag item transfer
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Tuesday
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2
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1506
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July 29, 2017, 05:52:20 AM
by Serenitis
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Different branches for officers
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DarkAlbino
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7
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2811
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July 28, 2017, 12:09:43 PM
by Megas
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Interdiction Pulse changes and campaign layer targeting
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MesoTroniK
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8
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3477
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July 28, 2017, 09:52:21 AM
by Megas
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Player Character counts as (1) crew member
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shoi
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5
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1962
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July 28, 2017, 09:31:10 AM
by Alex
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core and fringe systems
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intrinsic_parity
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0
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881
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July 27, 2017, 08:27:57 PM
by intrinsic_parity
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small additions to the codex
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DarkAlbino
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1
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990
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July 27, 2017, 05:37:13 PM
by Midnight Kitsune
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Information access, diplomacy and new ship classes
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MajorTheRed
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4
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2387
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July 27, 2017, 12:55:30 PM
by SafariJohn
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New Boarding Fighter Concept
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Regoso
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11
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4470
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July 26, 2017, 04:34:15 PM
by xenoargh
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"Fleet to large to disengage" suggestion
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Zibywan
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6
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3152
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July 23, 2017, 03:48:04 PM
by Kyezeacker
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Missile ammo a function of ship size, ie bigger ship more missiles.
« 1 2 »
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evil713
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17
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6004
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July 22, 2017, 11:42:12 AM
by Wapno
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ECM issues and suggested solutions
« 1 2 »
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ThinMint
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19
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6285
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July 21, 2017, 05:31:19 PM
by Techhead
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Another officer personality: Protective
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Techhead
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1
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1239
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July 20, 2017, 03:34:28 PM
by xenoargh
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Built-In Weapons Should Obey Their AI Flags in Weapon Group Auto-Assign
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xenoargh
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2
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1480
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July 20, 2017, 03:26:21 PM
by xenoargh
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