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Ships with in-built weapons/Ships that ARE weapons
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Zelnik
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7
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2401
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May 30, 2019, 03:34:22 AM
by TrashMan
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CR Decay Too Harsh
« 1 2 »
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SafariJohn
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23
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3559
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May 29, 2019, 07:57:51 AM
by SafariJohn
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Retreating AI controlled carriers should set fighters to regroup
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goduranus
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1
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668
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May 29, 2019, 07:09:55 AM
by Shoat
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Rally Phase Ships tactical Waypoint command
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goduranus
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0
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479
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May 28, 2019, 11:58:11 PM
by goduranus
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AI use of missiles & torpedos vs. phase
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Schwartz
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6
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1453
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May 28, 2019, 01:18:24 AM
by TrashMan
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Disabled/Destroyed -> Destroyed/Broke Up
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SafariJohn
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0
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819
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May 27, 2019, 06:37:10 AM
by SafariJohn
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Tech-mining must reduce ruins over time
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Vind
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6
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4079
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May 27, 2019, 05:33:34 AM
by Megas
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officers academy
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Awe
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5
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1578
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May 27, 2019, 12:30:40 AM
by Schwartz
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legion blueprint price
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intrinsic_parity
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11
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1763
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May 26, 2019, 09:21:11 AM
by Megas
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The emergency burn skill
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intrinsic_parity
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10
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1479
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May 26, 2019, 06:50:26 AM
by Megas
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Mutual disengage battle salvage
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SCC
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3
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878
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May 25, 2019, 02:21:35 PM
by Alex
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Disable Black Market if transponder is on (and make suspicion obsolete).
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Megas
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7
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2628
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May 25, 2019, 12:33:04 PM
by Volfgarix
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Rename Missions to Scenarios
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TheKart
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4
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797
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May 24, 2019, 09:00:20 PM
by goduranus
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bounty strength vs. reward
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intrinsic_parity
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12
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2899
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May 24, 2019, 01:26:08 PM
by Megas
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The countdown ring on intel bounties/missions should be made more obvious.
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Tartiflette
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9
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2973
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May 24, 2019, 10:39:35 AM
by Gotcha!
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Fights are longer in 0.9.x; raise peak performance for all ships!
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Megas
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14
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2994
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May 23, 2019, 10:03:39 AM
by Zhentar
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Multi-select weapon groups
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goduranus
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1
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975
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May 22, 2019, 08:02:33 PM
by Vayra
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the number of industry limit of colony
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joker93_57
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5
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15726
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May 22, 2019, 06:21:09 PM
by Baqar79
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inventory suggestions
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eidolad
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3
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1058
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May 21, 2019, 06:18:48 PM
by eidolad
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Safety overrides on civilian pirate ships like dram a bit too good?
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Vind
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4
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1301
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May 21, 2019, 05:46:14 AM
by Megas
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