Fractal Softworks Forum
August 22, 2017, 09:55:12 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: New blog post: A True and Accurate History of the Persean Sector (8/16/17); Starsector 0.8.1a is out!
 
   Home   Help Search Login Register  
Pages: [1] 2 3 ... 10
 1 
 on: Today at 08:47:38 AM 
Started by SafariJohn - Last post by Alex
Thanks for the report - made a note, will take a look at it!

 2 
 on: Today at 07:32:52 AM 
Started by TrashMan - Last post by A Random Jolteon
Odd...boots up fine for me.

Check the following:
In the hulls, the ship_data.csv (5th line) and wing_data.csv (38th line) files for the stunner

Then check the variants/FTG folder for ftg1-f-stunner_variant.


It could be corrupt
NEVER MIND! Something must have failed to download properly. I downloaded everything again, and it works fine now. Thanks for trying to help! Next comment from me will probably be a first impressions.

 3 
 on: Today at 06:02:58 AM 
Started by recnelis - Last post by Cosmitz
Might be a silly thing, but any difference between running it fullscreen or windowed?

 4 
 on: Today at 04:56:32 AM 
Started by Trylobot - Last post by Gotcha!
Wow, your fleet has grown immensely since last time I saw and played with it. A very creative and original look. Well done indeed. Smiley

 5 
 on: August 21, 2017, 11:44:51 PM 
Started by AxleMC131 - Last post by Sooner535
Awesome! Can't wait to add these ships to my campaign (I've been wanting a broadside ballistic based ship since I tried ORA) good luck (btw disassemble reassemble is a great mod as well Cheesy)

 6 
 on: August 21, 2017, 11:43:10 PM 
Started by Trylobot - Last post by Sooner535
Ya there are indeed a lot Smiley I enjoy messing with all the different things the community has added. Is there anyway to find their exact location? Or simply blow them up via a console command? Also would there be anyway for me to offer any more data to help make sure this doesn't happen to other people? Thanks btw for the replies and helping me through this Cheesy

 7 
 on: August 21, 2017, 11:11:09 PM 
Started by TrashMan - Last post by TrashMan
Odd...boots up fine for me.

Check the following:
In the hulls, the ship_data.csv (5th line) and wing_data.csv (38th line) files for the stunner

Then check the variants/FTG folder for ftg1-f-stunner_variant.


It could be corrupt

 8 
 on: August 21, 2017, 10:56:55 PM 
Started by AxleMC131 - Last post by AxleMC131
Is this still being worked on?

Yep! Going is slow though, since I've been focusing on my other mod Disassemble Reassemble at the moment, and I'm now working full-time so I don't have a great deal of spare time. But it's still a working project, don't worry!  Wink

 9 
 on: August 21, 2017, 10:27:44 PM 
Started by Trylobot - Last post by Trylobot
Looking at your save file, it would appear that the Oasis has been hijacked; there seems to be one present in the galaxy, but it belongs to the Independent faction. You say you've already checked the system where the locator told you to go, and you didn't find it.. so that could be a misinterpretation of the data, but if it was floating around somewhere, it would indeed prevent the spawning of another. You'll need to try and steal it back or destroy it in order to let the armada spawn again, or gain a window for purchase.

If you still can't find it, you might want to just cheat one in; I notice you have a lot of mods running, and though I know of no interactions explicitly, it is entirely possible that one of the other mods is interfering somehow.

 10 
 on: August 21, 2017, 08:35:21 PM 
Started by isaacssv552 - Last post by Sooner535
My new game had omnifactory spawn inside a sun, anyway to fix that?

Pages: [1] 2 3 ... 10
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2006-2011, Simple Machines
Simple Audio Video Embedder
Valid XHTML 1.0! Valid CSS!