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Messages - WolfPriest

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16
Mods / Re: [0.95.1a] Diable Avionics 2.64rc1 (2021/12/11)
« on: July 31, 2022, 12:48:26 AM »
Tl, dr of the post above: Missile and fighter saturation and faster large ships.

17
Mods / Re: [0.95.1a] Diable Avionics 2.64rc1 (2021/12/11)
« on: July 28, 2022, 03:20:30 AM »
First of all, one of my favorite mods. Its the one that always gets added first. Both the ships are great and it doesn't intrude too much if you're not playing as them. Great!

I've been playing a Diable Fleet, and while I love the cruisers and destroyers, I never feel like I can figure out the right frigates for my Wolfpack. The Sleet shield power seems to be very inconsistent but it doesn't have the quality slots to effectively be a ship with no ability. The little Vapor seems solid but maybe a bit fragile.  The Draft is maybe the best Luddic Path style fire and forget suicide frigates. Its weapon layout really is monstrous.

Does anyone have any late game success with Frigate Spam with Diable? Suggestions?
I also tried late game Frigates, but it did not work for me. Well, not any better than vanilla, at least.

18
Could we have some new teasers? Love your work, no point in rushing perfection.

19
Mods / Re: [0.95.1a] Roider Union - Expeditions - 1.4.3
« on: July 08, 2022, 01:10:12 AM »
How did you get the one without the armor module? That is not supposed to drop.

I am not sure the other one ever drops normally, either.
Raiding pirates.

20
Mods / Re: [0.95.1a] Roider Union - Expeditions - 1.4.3
« on: July 07, 2022, 09:55:49 AM »
Am I supposed to have 2 Gambit (P) blueprints?
As far as I can see, only difference is that one has a mantle.

21
Mods / Re: [0.95.1a] Terraforming and Station Construction (v8.1.3)
« on: July 04, 2022, 01:45:52 AM »
The description says that this is compatible with Unknown Skies, but Archipelago World is not considered a "water world", so much of the terraformation options are locked off for me. Is there a way around this issue?

22
I joined Starsector Discord just to follow any updates on this mod. I don't want the dev to feel pressured, but should definetly know there are a lot of fans.

Where I can join the starsector discord ?
Just search for Discord server on Google, it's called "Unofficial Starsector Discord".

23
Mods / Re: [0.95.1a] Diable Avionics 2.64rc1 (2021/12/11)
« on: May 26, 2022, 03:52:22 AM »
Someone told me on Discord this faction is underpowered now (it was OP when I last played it), so I'm wondering, how viable is it in Destroyers and Frigates only playthrough.

24
To everyone encouraging Meso to continue working on THI:
I'm sure he appreciates being reminded that his creations are valued, but he has much, much higher priorities right now.  For the past couple of years he's been struggling to keep his mother alive, and I mean that in the most literal sense.  He is her only financial provider and her round-the-clock caretaker, which limits the types of work he can do.  So, to anyone who really wants Meso to work on THI, please consider helping him find financial stability first, either by donating or helping him find work that he can do from home (especially work that would utilize his considerable talents).

@Meso: If you want me to remove or edit this, please let me know.
I'm sorry, I did not phrase correctly. I'm not forcing him to work on the mod, I just want him to know that he has a lot of fans who support him.

25
I joined Starsector Discord just to follow any updates on this mod. I don't want the dev to feel pressured, but should definetly know there are a lot of fans.

26
I'm ashamed to say I did not apreciate this mod earlier. I must have misunderstood something, since most of these look amazing to play with. Can't wait for this to update.

27
Mods / Re: [0.95.1a] Roider Union - Expeditions - 1.3.13
« on: May 17, 2022, 05:22:42 AM »
Sorry if this is a stupid question, but would it be possible to see Gemini conversion, too?

28
Mods / Re: [0.95.1a] Roider Union - Expeditions - 1.3.10
« on: January 17, 2022, 03:21:22 AM »
Great mod, but need way more ships, IMHO.
This one stays permanently on.

29
Mods / Re: [0.95.1a] Kyeltziv Technocracy [1.3]
« on: January 17, 2022, 03:20:00 AM »
Had to scroll too much to find this mod, it deserves to be much higher. Absolutley brilliant, but still can use more stuff.

30
Bug Reports & Support / Re: SsethTzeentach Replacing CD Key
« on: April 05, 2021, 11:10:37 AM »
Hi there - thank you for your support!

If you (very carefully) remove this registry key:

HKEY_CURRENT_USER\Software\JavaSoft\Prefs\com\fs\starfarer\serial

The game will ask you for a key next time you run it.

So, you are cool with us playing the game first and paying later? Considering I spent over 400 hours in this game, I already got my money's worth. Sorry for reviving the thread, but I needed to remove Sseths key anyhow.

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