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Mods / Re: [0.9.1a] ED Shipyard 1.9.9a (Requesting Feedback)
« on: September 26, 2020, 06:13:30 AM »thx a lot
i Will look for the beta in the discord since im using the one from here
Edit : when testing the mod it give me this error
fatal: slot id [WS0004] not found on hull [edshipyard_wurgandal] check starsector.log for more info
it happen when trying to enter the test fleet mission
Edit 2: test the wurgandal in campaing and in battle it work perfectly it seem that the only crash or bug is when entering the fleet test mission after that the mod work perfectly 10/10 one of the best ship pack in the game
The previous wurg had that weapon slot, i removed it in the new version, seems like your game tried using the old variant of the Wurg for some reason, did you delete the old mod before placing the new one? or did you overwrite it when updating to the BETA? You should always delete the old version or things can get mixed.