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Messages - DrakonST

Pages: 1 ... 20 21 [22]
316
Mods / Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« on: January 19, 2016, 06:58:45 AM »
Most of those features are old and don't apply anymore, right now i'm focusing on getting them up and running, balance their market systems, balance the ships to fit the 0.7.1 change.
The Kadur will have allies and enemies and you'll be able to do commissions for them.
It is nexerelin compatible but at present all of the mods(that I've worked with) crash for some reason when using the Corvus Mode option.

As for new features those will come at a later date.
In Nexerelin topic I stated to a subject the assumption concerning these breakages.

317
Mods / Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« on: January 19, 2016, 06:13:15 AM »
Commissions will be available in the next patch alongside a more sane market and some minor ship/weapons tweaks.
It is very good, now it will be much simpler to force a galaxy to the knees.

And question: I noticed that you began work on revival "Kadur Theocracy". How there are affairs over it? You already made a lot of things having added Hiigaran and Bushi.

P.S. You could tell as you made them compatible to 0.7.1? I would like to update compatibility 'Project Valkyrie" and "Blue & Red" but I don't know as.

I can't update mods that the authors won't authorize me to work with.   Kadur is about 60% done for 0.7.1. A lot of stuff has to be modified to make it work, I'll probably release it along with the next patch for Bushi and Hiigarans.

I.e. their authors still plan to work on them?

And a question on "Kadur Theocracy". In it to fashion of interesting things (described in features) they will work?

Quote
Features:
The Kadur Theocracy, a remote and isolated religious utopia or a tyrannical and xenophobic despotism, depending on your viewpoint!
The Qamar Insurgency, a motley crew of rebels and terrorists or brave freedom fighters, depending on your viewpoint!
3 new star systems, including new stations!
26 new ship classes including 6 new fighter and corvette hulls, all balanced for vanilla play!
16 new weapons balanced against existing offerings!
6 new ship systems!
Uomoz's Sector compatibility!
Exerelin compatibility!
Integrated relationships (mostly hostile!) with popular mod factions!
Gedune raiders to harass Kadur fleets if you have the Gedune installed!
Shadowyards Heavy Industries trading convoys to resupply Kadur stations and vice versa if you have SHI installed!
Junk Pirates scavengers to attack Kadur shipping if you have Junk Pirates installed!
ASP Syndicate shipping to the new systems to escort or pirate if you have ASP Syndicate installed!
Blackrock Driveyards corporate trading and warfare fleets to blow up and be blown up by if you have BRDY installed!
Gigantic "boss" fleets to blow up your Onslaughts against!
A developer who is pretty much in love with Starsector and won't be leaving anytime soon!

318
Mods / Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« on: January 19, 2016, 05:39:08 AM »
also one more question, i cannot earn more than 56 reputation for hiigaran now, no missions gives mote rep and i stuck with 56/100... how i can rise my reputation? i have starsector + mod

Commissions will be available in the next patch alongside a more sane market and some minor ship/weapons tweaks.
It is very good, now it will be much simpler to force a galaxy to the knees.

And question: I noticed that you began work on revival "Kadur Theocracy". How there are affairs over it? You already made a lot of things having added Hiigaran and Bushi.

P.S. You could tell as you made them compatible to 0.7.1? I would like to update compatibility 'Project Valkyrie" and "Blue & Red" but I don't know as.

319
Mods / Re: [0.7.1a] Nexerelin v0.7.2 (update 2016-01-01)
« on: January 19, 2016, 05:26:14 AM »
Whats the covrusCompatible json?
Faction config json (the ones in data/config/exerelinFactionConfig)
Code
    "corvusCompatible":true,

Added that option but it still crashes  :-\

I tried to work on it. I executed all steps described in FAQ and game simply ceased to be loaded (earlier it broke at creation of new game) and I came to a conclusion that the problem is connected with you mod. I don't know in what precisely a problem but I assume that it is connected by a absence of the folder "jars" and the file ***.jar there. In other fashions with support "Corvus mode" it is.

I believe that "Histidine'' it is necessary to know that mod Hiigaran Descendants/Bushi has other structure (probably older) and perhaps other way is required here.

P.S. As far as I noticed the file ***.jar represents script archive.

320
Mods / Re: [0.7.1a] Starsector+ 3.1.2
« on: January 19, 2016, 01:40:01 AM »
Hi, i have couple of questions. How about to allow use IBB ships in usual fleet after performance of all bounty steps?

Quote
Most vengeful factions will sometimes send fleets to kill you (configurable in startOptions.json)
Are how dangerous there will be this fleet? At a late stage of game it would be desirable to see the fleet consisting completely of the ships of a capital class. After all by this time already there is nothing and anybody who could stop the player. Even "Knight Templars" die indecently quickly.

I look forward to updates of your mods. ::)

321
Mods / Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« on: January 18, 2016, 05:28:25 PM »
Finally managed to make the markets sane again.

Nexerelin corvus support is next on the list.
Whether and there will be a change of other details mod? For example balance of the ships?

322
Mods / Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« on: January 18, 2016, 05:25:54 PM »
also one more question, i cannot earn more than 56 reputation for hiigaran now, no missions gives mote rep and i stuck with 56/100... how i can rise my reputation? i have starsector + mod
Now at Hiigaran isn't present comission and to lift reputation it is problematic. You need to wait for any bounty event this fraction and to destroy the ships hostile to Hiigaran in bounty event system. If you had "Nexelerin" that it was possible to use prisoners for increase of reputation.

323
Mods / Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« on: January 18, 2016, 03:17:35 AM »
hi,

i have really high reputation with Hiigarans but i cant find Sajuuk-Khar yet, does some one could tell me how i can get it ?

regards.
I already bought this ship.

It seldom appears in shop. You can receive it on military market. Fly between markets of fraction in 2-3 different system and on one of them you will be able to receive this ship.

The market in system is updated at that moment when you take off from system and you visit the market in 2-3 others. The shop is updated much more slowly then when you are in system.


324
Mods / Re: [0.7.1a] Extra System v0.1.1a
« on: January 17, 2016, 02:46:07 PM »

A mod that make your ships stronger and stronger.


Press Ctrl+Q to call the Interaction in campaign.
Use different resources to upgrade your ship.

*The ShipLevel System*
Each ship has a random quality about 0.5~1.5. It decides the cost and the degree of upgrade.

Upgrade has about 40% chance of success at the minimum.

-What is decided by the abilities-

The efficiency-
      Frigate:100% Destroyer:80% Cruiser:60% Capital Ship:40%
         -

Durability:
   Hullpoints, armor, weapon health, engine health
WeaponProficiency:
   Weapon range, weapon damage, rate of fire
Logistics:
   CR per deployment, weapon ammo, crew, ship repair rate, CR recovery, fuel use
Mobility:
   Max speed, acceleration, deceleration, max turn rate, turn acceleration
Technology:
   Flux capacity and disspation, weapon flux cost, shield efficiency

Screenshots:
Spoiler










[close]

ChangeLog:
Spoiler
Code
1.13 0.1.0f released
1.17 fixed some bug and translation mistakes.
       0.1.1a released
[close]

Great! At last someone made it! Maybe it should be added extent of improvement to the list ship hullmods? It will make possible display of new characteristics in a ship card.
Would be excellent to see the ships improved in this way at NPC. It is interesting to be at war by the improved ship, but it is even more interesting to be at war against them.

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