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Messages - DrakonST

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31
Bug Reports & Support (modded) / Re: Several Ruins On One Planet
« on: January 27, 2019, 10:45:37 PM »
This bug caused by Kadur Mod.

32
Mods / Re: [0.9a] Vesperon Combine 1.1.2 - 24/01/19
« on: January 27, 2019, 10:28:19 PM »
I blow up all independent planets and station on the sector leaving single Prism Freeport and i wait 1 cycle for this quest. I just stay near station and every month check bar events. And i not see this ***!

But when i start new game i found this on first day! And this quest dont do anything because i have to low reputation(0/100) on independent. After some time i reach 100/100 reputation on independent but now i cant found this stupid quest!

It seems quest have limited quantity of a respawn. Or too small chanse to spawn.

Better to tie this mission to the certain planet. Yep, planet can be decivs(but it player problem if he blow-up this market) but it will be more easy to found this ***.

33
Mods / Re: [0.9a] Vesperon Combine 1.1.2 - 24/01/19
« on: January 26, 2019, 11:35:05 PM »
Someone, tell me how to find this [REDACTED], i playing 3 campaing atempt and current atempt on cycle 215. And i still not found this stupid quest in bar!

Fully surveyed sector, giant war fleet, big colonyes and i still not found this quest! WAAAAGH!!!

34
Bug Reports & Support (modded) / Re: Unknown Null Crash In Battle
« on: January 26, 2019, 09:36:05 PM »
This looks like it happens when DeployedFleetMemberAPI.getShip() returns null for a particular DeployedFleetMemberAPI.

Not sure why that'd happen - could perhaps happen if a script cleans out all the members of a fighter wing? But a fighter wing shouldn't have that called for it since it's not subject to being given orders (which looks to do with this based on the stack trace). So, hmm, hard to say exactly what's going wrong here.
Hm... It means is can be caused by the carrier?

Maybe responsible Arjuna-class carrier from "Mayasuran Navy"? He have a strange dron-fighter and this ship has ben destroyed in previous fight. Or Anthracite-class from "Blue" because he have modular section with hangars which from lost in previous fight?

35
Bug Reports & Support (modded) / Unknown Null Crash In Battle
« on: January 26, 2019, 09:23:39 PM »
Code
20977675 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.CombatFleetManager$O0.canBeGivenOrders(Unknown Source)
at com.fs.starfarer.combat.tasks.CombatTaskManager.?00000(Unknown Source)
at com.fs.starfarer.combat.tasks.CombatTaskManager.return(Unknown Source)
at com.fs.starfarer.combat.tasks.CombatTaskManager.advance(Unknown Source)
at com.fs.starfarer.combat.CombatFleetManager.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

This hapenning when i fight with Dickerson Fleet(stage 5).

In one battle i need to retreat 3 times and when i start 4 fight game has crashed after ships deployment.

Maybe it because i give to many blueprints to Pirates?

Mod list:

36
Bug Reports & Support (modded) / Several Ruins On One Planet[Closed]
« on: January 25, 2019, 06:20:10 PM »
Just see on pic:


Mod List:


I not see something like this on vannila but on current campaing i found some such planets.

37
Why Pathers still sabotage my colonies if i start as Luddic Path raider?

38
Mods / Re: [0.9a] Blue (0.5.1) Mod - January 20, 2019
« on: January 19, 2019, 07:11:13 PM »
Okey.

But why after starting new game(corvus mode) i can`t build "Lanestate Battleyards"?

Quote
When i start build a "Lanestate Battleyards" game took my money but the new structure did not appear. And after this i noticed increase in expenses by this structure and also i can build "Orbital Works".

39
Mods / Re: [0.9a] Blue (0.5.1) Mod - January 20, 2019
« on: January 19, 2019, 02:56:53 PM »
When i start build a "Lanestate Battleyards" game took my money but the new structure did not appear. And after this i noticed increase in expenses by this structure and also i can build "Orbital Works".
Spoiler
[close]

And on Vargan still "Orbital Works". Maybe to fix all this problems i just need new game?

40
Mods / Re: [0.9a] Vesperon Combine 1.0.0 - 13/01/19
« on: January 19, 2019, 11:38:37 AM »
It XLU bug, not a Vesperon. And this will be fixed on last path.

Quote
Bugs:
      Removed the missing Granite hull on correlating files. Jeez.

41
Mods / Re: [0.9a] Blue (0.5.1) Mod - January 20, 2019
« on: January 19, 2019, 11:08:36 AM »
So, now XLU fleets will have all they ships?

42
Mods / Re: [0.9a] Arsenal Expansion v1.5.3b - Systems
« on: January 17, 2019, 10:40:58 AM »
Remnants also an endgame threat. But they not have more than one station in system, and they also have damaged station variant.

And where i can got pristine nanoforges? Need raiding the station?


43
Why one Treshal-class skin have mines strike from Doom-class?

All another Treshals have Burn Drive but one, civilian, non-combat skin have mines. Maybe you just forgot to correct it? Because it madness, it should not be in principle.

44
Mods / Re: [0.9a] Arsenal Expansion v1.5.3b - Systems
« on: January 17, 2019, 08:15:16 AM »
1. Fix Flourish, this *** does not allow to finish fight like already fixed bug on TSC with Angon-class.

2. Do Ninth Battlegroup less OP. Even when you have the huge fleet difficult to be at war with them because to much fleets on system. And no any sense to fight with this ***. Nothing useful can be received from this battles.

P. S. Battlestation which do not disappear after their destruction in battle? Seriously?

P. S. x2 Two such station on one system, really?

45
Mods / Re: [0.9a] Blue (0.5.0a) Mod - December 31, 2018
« on: January 17, 2019, 05:25:10 AM »
Why XLU not use all theyr ships? I blow up so many XLU fleets but all this fleets have only this ships set:
Spoiler
[close]

Where XLU Sunders, Hammerheads, Onslaughts, WarSentinels? Where Hyper Onslaughts, Sunders and Legions? And where non-XLU skins?

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