31
Mods / Re: [0.95.1a] Secrets of the Frontier (Prerelease 12a) - indev campaign mod
« on: July 31, 2022, 05:17:50 PM »-snip-The Edict can be found while scavenging (alongside its blueprint if you're lucky) and is used by Remnants.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
-snip-The Edict can be found while scavenging (alongside its blueprint if you're lucky) and is used by Remnants.
To preface, I normally lurk, but I literally made an account to say this mod is an absolute blast! Thank you for making this Racoon!<3
Hmm. I added the mod mid game would that be an issue with mission 1? I'm in the system but I dont see any markers nor any unidentified sensor contacts.It shouldn't cause any issues if added midgame. Unfortunately, the quest objects can be a bit difficult to find sometimes - if you can't find them, try flying increasingly large circles starting at the furthest jump point.
I'm sorry to use machinetranslation. How should I start the mission, whether to visit the bar of a specific planet or explore those unknown galaxies
I'm getting a crash because of removed content. Any chance for a fix or solution so I can keep my save, last version had a crash with lasers and I cant continue. Thanks!Sorry, the Anti-Ship Mine Bays hullmod was removed in a save-breaking update that released in March 2020. The only solution is not updating beyond that really old version of AE.
Hey, this is a report from a previous version, but in my world I found 2 Sierra questlines (as in a system with that station and the NPC), so I ended up with 2 separate skills to call for help and two Sierra ships. I'm betting that wasn't intended. Reporting it just in case it wasn't fixed.Yeah, this probably will happen if you're running Arsenal Expansion and this mod at the same time.
CTD with new update, ended a battle and after salvaging I get this:Hi, sorry, you were unlucky enough to download before I hotfixed this issue. Redownloading should do the trick.
So this mod also adds the 'Promise' questline ? Is it going to cause any incompabilities if I'm still using the arsenal expansion unnofficial 0.95 update ?There are no incompatibilities but you'll end up doing A Promise twice, first the SoTF version and then the old AE version. To avoid this, you can disable AE's version of the quest in its config file.
This won't break an ongoing save that was on 10.1 previously, correct?It's fully save compatible as far as I'm aware.