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Mods / Re: [0.96a] Secrets of the Frontier (Prerelease 13.2a) - indev campaign mod
« on: April 06, 2024, 08:37:43 AM »Small bug that might involve spoiler stuff as I didn't know about this quest beforeThanks, fixing this for 0.14 full release.
-snip-Thanks a lot for the kind words.
Dustkeeper portraits were sort of made sporatically but the process I go by now (since I made Nightingale's one) is roughly, in order:
- I use paint.net (which I don't really recommend but it is what it is! probably Krita/Photoshop would be better)
- Start with a large size canvas (400x400 to 500x500), select their primary color and create the shapes of the avatar at this larger size using shape tools and line tools (gaps within shapes created by making black shapes on top).
- Size the image down to 128x128, check to see if things look right or if you need to go back and reshape it to fit the canvas better
- 30-opacity layer of the AI's primary color applied on a top layer, and then an interlacing effect applied to it for the scanlines
- The entire image is compressed down to one layer
- Glow plugin for the AI's main shape
- Some additional glow added over most of the image (was done via a plugin: still figuring out a good alternative)
- Optional chromatic aberration effect added (e.g for Barrow)
- 10 (15 for Barrow) pixels are randomly selected and dragged rightwards