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Topics - Grievous69

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31
Bug Reports & Support / FPS hiccups since new patch
« on: September 10, 2017, 02:56:01 AM »
Sorry if there was already a thread somewhere, but I couldn't find anything similar.

Anyways whenever I start the game, the game freezes for a second when going into a new menu (especially load game) and then sometimes FPS locks itself to 30, even tho it's 80% idle. When I get into a game, the campaign map also has huge FPS drops when moving around, I mean it goes from 60 to 15 in a blink. This goes on for a minute or two then it goes away. Same thing in combat, even if I spend 10 minutes in campaign map fooling around, the first instance of combat will always have those huge drops that last for a while. It's like the game is still trying to load something, idk.

Now I haven't changed a thing about my pc, still the same toaster from before, but I could run it perfectly fine at 60 FPS even in big battles. Eventually it'd drop when having loads of fighters on screen but that's expectable.
When 0.8.1a came out, I only played a little bit to see all the new shiny stuff, and then couldn't play after since I didn't have time so maybe one of the hotfixes changed something, just a blind guess. It's not anything crazy since I can play normally but having to endure those hiccups every single time I launch the game gets annoying after a while.

32
Suggestions / Codex QOL suggestion
« on: August 19, 2016, 05:05:39 AM »
I think it would be nice if we could click on various key words in codex that would automatically take us to its own page. For example, you're reading about Centurion and see its ship system but you have no idea what it does, then you click on it and it shows the Damper field page explaining the use of the system. It's not really a problem now but with more ships, weapons and systems it could get a bit tedious to navigate through.

33
I was planning to watch it but didn't have time in the end. I'm really interested what questions did people ask and what were the answers so if anyone has a link or something that'd be awesome. :)

34
Suggestions / Please put all ships in the simulation
« on: November 28, 2015, 02:02:19 AM »
I know this is probably the least important thing to implement right now but it hurts my OCD. Besides there's a ton of ship variants there so why are there ships missing is confusing for me.

Also I saw this idea by Sy in the patch notes thread and I really really like it. Not sure if it was noticed there so I wanted to post it here:
Quote
rather than a way of temporarily removing skills, i'd like to see a simulator that's accessed directly from the main menu, with access to all ships, weapons and hullmods, and the ability to use a specific skillset of any level. yes, missions do work for that (minus the skills) but you need to click through them until you find the ship you want to test, which can get rather tedious, especially with mods installed -- and some ships just aren't part of any missions at all.

Sorry for stealing :P

35
Bug Reports & Support / Sindrian Diktat relationship bug
« on: November 27, 2015, 04:55:11 AM »
So I was just minding my own business in hyperspace when I noticed a Sindrian fleet pursuing me. Luckily I had Tri-Tach friends close so I decided to go in. The comm screen pops up (no idea what it's called) and when I clicked engage it says if I am sure to attack them because they're not hostile to me (but they were already at around -50). Out of curiosity I left the screen and it seemed they were going away but 2 seconds after, they try to pursue me again. Was this because Tri-Tachs are neutral to the Diktat?

36
General Discussion / Military markets in Magec system
« on: November 20, 2015, 03:46:13 AM »
What happened to one on Tibicena? I'm pretty sure it was there before, now I see only open markets in whole of Magec. How am I supposed to buy fancy ships and weapons from Tri-Tachyons now?

37
Bug Reports & Support / Can't run my game with ShaderLib
« on: November 13, 2015, 01:24:10 PM »
When I enable it and then run the game, this always pops up:
Quote
44449 [Thread-5] ERROR com.fs.starfarer.combat.O0OO  - java.lang.NoSuchMethodError: com.fs.starfarer.api.combat.CombatEngineAPI.getCustomData()Ljava/util/Map;
java.lang.NoSuchMethodError: com.fs.starfarer.api.combat.CombatEngineAPI.getCustomData()Ljava/util/Map;
   at org.dark.shaders.light.LightShader.initCombat(LightShader.java:650)
   at org.dark.shaders.util.ShaderHook.init(ShaderHook.java:93)
   at com.fs.starfarer.title.ooOO.float$Oo.o00000(Unknown Source)
   at com.fs.starfarer.combat.super.B.null(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.init(Unknown Source)
   at com.fs.starfarer.title.OoOO.Oöo000(Unknown Source)
   at com.fs.starfarer.B.null.class$super(Unknown Source)
   at com.fs.super.A.new(Unknown Source)
   at com.fs.starfarer.combat.O0OO.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

And since almost every second mod need ShaderLib to run, I'm can't enjoy all the great mods that are out there :(

38
General Discussion / Heron Carrier not in Random battle
« on: November 09, 2015, 08:09:52 AM »
I noticed it's impossible to get a Heron on the Random battle mision, noticed this a while ago but wasn't 100% sure if I just didn't re-roll enough times.
Also why aren't the Apogee and Odyssey ships in the simulator?

Didn't want to put this on the bugs section since I have no idea if this is intended or not.

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