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Bug Reports & Support / "Friendly" Pirate Raiders attacking player
« on: November 21, 2015, 01:37:46 PM »
not sure if this can be considered a bug, but it's something i think shouldn't happen:
i'm currently Welcoming (26 / 100) with Pirates, yet had a Pirate Raider fleet intercept me and demand some of my cargo. i think those Raiders are a neat addition, having a powerful fleet but allowing the player to give up some of their stuff to avoid a battle.
but them going after me despite supposedly being my allies is a serious problem. if i refuse to hand over my goods, they will force a battle -- and are even joined by other nearby Pirate fleets! even if i just try to disengage, some of their squishy frigates and fighters will be killed by my retreating ai controlled ships, which instantly drops my standing with the Pirate faction down to Hostile (-53 / 100).
some inter-faction conflicts wouldn't be at all surprising among Pirates, and might actually be expected. after all, the one defining factor that all Pirates share is their willingness to kill and steal to get what they want. but if they attack me, i shouldn't suddenly be considered an enemy to all Pirates just for defending myself.
currently, i have no choice but to comply with their demands if i want to be a Pirate myself (or, rather, i would if it wasn't for the Console Commands mod <3).
bunch of screenshots:
somewhat related: i also feel it's currently way too difficult to gain reputation with the Pirate faction, since they never offer any bounties themselves, and many of the system-wide bounties as well as all of the target specific bounties (that i've seen so far) that are offered by other factions are actually against Pirates. so even if i hunt with disabled Transponder, doing bounties for other factions is a very bad idea if i try to establish a better standing with Pirates.
i've been doing as many of their missions as i can find, support them in battles against Independents or Luddics and do quite a bit of trading at their markets and smuggling at non-pirate markets, but it's been sloooow. for clarification, the only reason i was able to make it to Welcoming at all is because i actually used the console to set my standing to Favorable (10 / 100) right at the start of the campaign.
i'm currently Welcoming (26 / 100) with Pirates, yet had a Pirate Raider fleet intercept me and demand some of my cargo. i think those Raiders are a neat addition, having a powerful fleet but allowing the player to give up some of their stuff to avoid a battle.
but them going after me despite supposedly being my allies is a serious problem. if i refuse to hand over my goods, they will force a battle -- and are even joined by other nearby Pirate fleets! even if i just try to disengage, some of their squishy frigates and fighters will be killed by my retreating ai controlled ships, which instantly drops my standing with the Pirate faction down to Hostile (-53 / 100).
some inter-faction conflicts wouldn't be at all surprising among Pirates, and might actually be expected. after all, the one defining factor that all Pirates share is their willingness to kill and steal to get what they want. but if they attack me, i shouldn't suddenly be considered an enemy to all Pirates just for defending myself.
currently, i have no choice but to comply with their demands if i want to be a Pirate myself (or, rather, i would if it wasn't for the Console Commands mod <3).
bunch of screenshots:
Spoiler
[close]
somewhat related: i also feel it's currently way too difficult to gain reputation with the Pirate faction, since they never offer any bounties themselves, and many of the system-wide bounties as well as all of the target specific bounties (that i've seen so far) that are offered by other factions are actually against Pirates. so even if i hunt with disabled Transponder, doing bounties for other factions is a very bad idea if i try to establish a better standing with Pirates.
i've been doing as many of their missions as i can find, support them in battles against Independents or Luddics and do quite a bit of trading at their markets and smuggling at non-pirate markets, but it's been sloooow. for clarification, the only reason i was able to make it to Welcoming at all is because i actually used the console to set my standing to Favorable (10 / 100) right at the start of the campaign.