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News: New blog post: Pirate Bases, Raids, and Objectives (06/12/18); In-dev patch notes for Starsector 0.9a (06/01/18);Starsector 0.8.1a is out!
 
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1  Starsector / Blog Posts / Re: Faction Music on: August 25, 2015, 06:05:47 PM
Damn that was good. It was also pretty cool with the run through of the music. I'm taking music technology in high school and I'm curious on how you were able to come up with the concept for this. I sit down at my computer on soundation and have some problems coming up with music to create.
2  Starsector / Mods / Re: [0.65.2a] Citadel v0.8.1 - Rebalance-pocolypse + (n)Exerelin fix [3/23/2015] on: March 23, 2015, 07:50:41 PM
Ahh okay, sorry if I sounded a little rude. It may just be me continuing my save as a mayorate bounty hunter in nexerelin. Engaged a pirate bounty fleet and got the error after 10 seconds or so. Gonna try a new save just to make sure.

EDIT: After Starting a new game everything worked alright. Funny why it broke, citadel was wiped out in my mayorate save. Is it a possibility that the update breaks saves?
3  Starsector / Mods / Re: [0.65.2a] Citadel v0.8.1 - Rebalance-pocolypse + (n)Exerelin fix [3/23/2015] on: March 23, 2015, 04:49:23 PM
Still getting the fox corvette hull ID missing error. Downloaded the fix from the download link ya posted above.
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