No, why? What I mean is, how are you relating that to the missile spec changes?
Missile spec 5 currently gives the +1 missile ammo, this combined with torpedoes and single shot missile launchers gave a large amount of versatility to player/officer frigates.
This combined with Expanded missile racks would have interesting effects like Atrophs torpedo launchers having 2+1(missile spec 5)+1(+75% of base from Expanded missile racks) for a total of 4 ammo, Harpoon Racks having 3+1+2 for a total of 6.
I guess what I'm asking is that, Is this a direct nerf to the overall ammo count on small missile launchers? If so, I would love to see more interesting hullmods for missile systems on small ships. For example a +1 missile ammo hullmod, or a Hull mod that changes ammo launchers into slow recharge launchers like how salamanders or pilums currently work for things like small single harpoon launchers.