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Messages - Tartiflette

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2806
Yeaaah... I wouldn't do that if I were you. I mean, they are a boss faction.

Also, please vote for P9 too! They deserve some spotlight!

2807
Discussions / Re: WTF STEAM
« on: April 27, 2015, 05:01:05 AM »
Anyways, if its such a bad deal what will make modders go along with it anyways. If the cost for making something can never be brought back because of this tax, then why would anyone make anything for this, also, then why would people buy content that is totally not worth the money.
The problem may be that the EULA grant Valve and the publisher all rights on your mod the moment you post it on the workshop. Technically they could leave the workshop free for a few month, then switch to paid mods and set a price for all of them, even without your consent. And soon we might see mandatory use of the workshop arise because it makes more money that way...

2808
I'd like to see someone try Neutrino Corp ships, I'm absolutely terrible at trying to fly their frigates.
Then check NemoNeamo's videos because he plays a lot with Neutrino and has over 100 episodes on all his seasons.

2809
Integrated or not integrated don't change much in Nexerelin... Even with just SS+ it's perfectly viable because Dark.Revenant was very cautious in making most of his work compatible with any other mod.

Also please don't do yet another Blackrock play-through! Don't take me wrong, Cycerin's stuff is awesome and of a quality every modder should strive for. But people are obsessed with it, and it has been highlighted so many times to the point that no other mods seems to exist. I never saw an Exigency play-through for example.

2810
Discussions / Re: WTF STEAM
« on: April 26, 2015, 03:40:02 AM »
All of DarkOne's (the guy that run Nexus) news posts are very insightful, if a bit long to read. Here's a nice cut:

Quote
While I'm talking about this fear of mods or assets being stolen, I feel I need to point out a massive, glaring issue with this new Workshop implementation, because right now people are focusing on "Oh my god, you mean I might need to pay for some mods?" while I think an even more horrific thing is "Oh my god, you mean I will have to pay to check and make sure if someone has stolen my work!?". Let me explain. The new implementation is set up so that there's a 7-day grace period after an author uploads a file with a pricetag. During these 7 days users can view the file page, look at the pictures and read the description, but they cannot download the file. The idea of this grace period is to get the community to police new uploads before they're added to make sure that nothing bad is added to the paid section of the site. Seems like a good idea. Except if a mod author is using stolen assets from other people's mods.

Unless the thief is pants on head stupid they're not going to talk about stealing assets from other mods or put up pictures that would suggest assets have been stolen. The only way the authors of the assets that have been stolen will know it's happened is if someone buys the mod and then tells the author. At which point the author is either going to have to engage in the new world of mod piracy (which began yesterday in earnest) or they're going to have to buy the mod for themselves. So you want to say, "But Dark0ne, the author can buy the mod, investigate, then ask for a refund, as there's a refund system!". Yes, there's a refund system. A refund system that refunds you in Steam Wallet money that you can never take out of Steam. So once you've bought that mod, that money will always be Valve's from that point on. Refund or not. That, I'm sorry to say, is batshit. Freaking. Crazy. Add to that the fact that the mod may have made substantial sums of money before it's spotted, some of which may have already been paid to the thief, or alternatively has been removed from the thief's account before they could get the payout and, guess where the money goes then? That's right. Valve's coffers.

2811
General Discussion / Re: Heavy Missile Mount
« on: April 26, 2015, 01:50:18 AM »
We asked for years to be able to spawn beams like other weapons but Alex said "not going to happen!"
Too bad because apparently it was planned at some point but never finished/removed/too buggy.

2812
Discussions / Re: WTF STEAM
« on: April 26, 2015, 01:42:23 AM »
AAA titles prices won't go down because games are already bloody cheap compared to the money investment. If you except lazy sequels à la COD or Assassin's Creed, only a handful of big AAA make a huge profit, and a lo don't break even. That's why now those big titles have a near 50/50 budget for the game itself (including physical media) and advertising.

And for the pro-teams, I don't see that happen a lot. I think the market will be swarmed by low price/low investment vanity objects that can be produced in batches and sold at ridiculous prices. Then there may be a very few teams that might create big mods in many games, effectively becoming a DLC studio. I don't see that happening a lot since the sales required to break even with that cut will be enormous. Some says 25% is close to what game studios receive on their game sale, but that's forgetting they already go paid by the publisher to make the game, the 25% is a bonus to cover the extra costs and prepare the next game!

2813
First thing I'd ask about MP is "How is the second player's game displayed?" Like does he see the map upside down or do you "convert" it to a normal view and the coordinates are then computed for the host? In the first case it's a huge disadvantage for the player on top because piloting is slightly harder, in the second.... Well it's self explaining I suppose: you have two different games to run and have to somehow make them linked one another.

2814
Discussions / Re: WTF STEAM
« on: April 25, 2015, 04:20:57 AM »
The only reason the modders' cut is so low is because there is no negotiating leverage whatsoever on their side.
Actually if a couple of mods like SKSE or SkyUI could have leverage as most of the other mods are based on them. If they made a stance like forbidding use on paid mods or simply removing them altogether until a better deal is struck Valve and Bethesda would have to at least consider changing something.

Also saying "25% is better than 0%" really is a bad way to look at it because 1) it's like saying the bus driver should take 3/4 of your salary because you wouldn't be able to go to work otherwise, and 2) they are already trying to prevent people from getting donation outside this system, and everything tend toward enforcing mandatory workshop modding in the future.

2815
And I believe that's exactly what we answered, not interested by those. Sorry buddy, but you're alone in this pipe dream.

2816
Discussions / Re: WTF STEAM
« on: April 24, 2015, 10:21:41 AM »
Donation work in so few case that you better not even mention it (ask DR how much he made with his very popular Mafia mod for Starcraft 2). Likewise the "they will get hired by a AAA studio" make me laugh everytime... How many time it worked compared to the number of modders? The market is already so saturated why big studios would risk hiring some random internet dude that might not be able to work in a team or have incomplete knowledge when you have so many experienced guys around?

But you CAN gpl your work. You may not be able to use it outside a game engine, and most of the time can't sell it per EULA, but you can perfectly protect it against theft (at least in the EU).

2817
Mods / Re: [0.65.2a] Scy V0.90 Unleashed update (23/04/2015)
« on: April 24, 2015, 06:20:41 AM »
So many ships that in the end, he trimmed half the ships out of his mod to reduce bloat (which makes me a sad).
That... may have been my fault for the most part.

2818
Discussions / Re: WTF STEAM
« on: April 24, 2015, 04:54:06 AM »
Even better, according to the Steam user agreement:

Once you decide to upload paid content, the publisher has the right to override your pricing and set it to whatever they want. Also you can't delete your mod once you uploaded it, and can't switch it back to free once it has had a fee.

The publisher has the right to sell it as a bundle whenever they want, with whatever other product they want, and set your share to any amount they want on those sales.

Finally, Valve and the publisher can sell "secondary" content that allows player to acquire your content in-game, and they can charge whatever they like for that.

2819
Discussions / Re: WTF STEAM
« on: April 24, 2015, 03:57:20 AM »
The plot thicken:


No more donation links allowed: you either give Steam 75% or go bust.

Also troll mods are on the rise:
http://steamcommunity.com/sharedfiles/filedetails/?id=430945230&searchtext=

2820
Discussions / Re: WTF STEAM
« on: April 24, 2015, 01:35:46 AM »
Can be impossible for the non-coder modders like a lot of Skyrim are. Those that makes texture pack, new weapons or armors....

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