First
MAKE SURE YOUR MODS ARE ALL UP TO DATE! USE VERSION CHECKER. Then you need to download the initial mission mod:
This mod offers two missions: a Stampede Challenge where your fleet must survive waves after waves of Buffaloes MK2, and the Tournament mission that interests us right now.
Once installed, you will find inside a folder named
tournament containing a lot of "player" files:
There is a pair of them for each participant. You will find your assigned number in the tournament's brackets once the inscriptions are closed.
Do NOT rename those files! You have to use a code editor to modify their content in order for the game to read your fleet. I recommend using Notepad++ or Sublime Text as it won't modify the files' layout, that could potentially corrupt them.
DO NOT use Word, DO NOT use Excel/Open Office and such unless you know how to configure them to not corrupt these files. Using the default Notepad is not recommended either. playerX_data.csv contains all the general information about your fleet. by default it look like this:
name,tag,prefix
#name: Your forum name.
#tag: The name of the fleet.
#prefix: What will precede the name of your ships.
#DO NOT RENAME THIS FILE, DO NOT CHANGE THE TOP LINE.
"Player 1","Player 1 fleet","P1"
And should be pretty self explanatory. Then there is the playerX_fleet.csv that contains the actual ships for your fleet, looking something like this:
rowNumber,round,variant,personality,isFlagship
#rowNumber: A unique number for the ship/wing, only used to read the file and won't appear in-game
#round: The round this fleet has been purchassed. Do not change for variant reffit.
#variant: The full ship variant or wing name. Remember to prefix them to avoid name conflicts.
#personality: The captain's personality. Can be "timid", "cautious", "steady", "aggressive", "reckless". Mandatory.
#isFlagship: only used with FLAGSHIP rules. Halve the cost of that particular ship. Can be "TRUE" or "FALSE".
#DO NOT RENAME THIS FILE, DO NOT CHANGE THE TOP LINE.
1,1,lasher_Assault,cautious,TRUE
2,1,lasher_Assault,aggressive,FALSE
3,1,lasher_Assault,aggressive,FALSE
4,1,lasher_Assault,aggressive,FALSE
5,1,lasher_Assault,aggressive,FALSE
6,1,lasher_Assault,aggressive,FALSE
7,1,lasher_Assault,aggressive,FALSE
8,1,lasher_Assault,aggressive,FALSE
9,1,lasher_Assault,aggressive,FALSE
10,1,lasher_Assault,aggressive,FALSE
11,1,lasher_Assault,aggressive,FALSE
This is where you will setup your fleet.
The row number is just an indicator for the mod to separate the lines,
the round number is to keep track of when each ships have been added to the fleet,
the variant is, well, the name of your ship variant (use a personal prefix to avoid name clashes with other players)
the personality is the behavior of the ship's captain,
and the Flagship is a special rule that allows you to have a ship at half price that you can refit every round for the duration of the tournament.
Be mindful of typos!
The cost of your fleet will be automatically calculated at the start of the mission: After a couple seconds, the game will automatically pause and display the current total cost.
If you want more info, some details are written in the game's log.
Note that these files can be edited while the game is running and the changes will be reflected when the mission is refreshed (ie, just click on it again).
The usual method for creating a fleet is to start by adding ships with default variants (you will find them in the variant folder of vanilla or the relevant mod) until the budget is getting filled. Then from the mission you can edit them and fine tune your fleet. Once done, you can get those variants in the mission's save file. You will have to rename them and reflect those changes in the fleet file, and you are done. Remember to use your name or your player number as prefix for your variants to avoid name clashes.
The final step will be to submit your fleet:
Doing exactly this would make my life really easier. There might be a lot of participants and I wont edit everyone's misnamed file so be sure to double check everything. You can use your forum name for the archive and as prefix for your variant files names. Please only send the required files. You can either PM me a link here or send them directly
through our Discord server. All the updates on the tournament will be posted there in priority.
Happy fleet building!
Having troubles?
Here is a more detailed step-by-set guide, although for the second fleet building tournament.