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Messages - Hrothgar

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241
General Discussion / Re: Sindrian Diktat & Persean League
« on: June 25, 2019, 06:28:14 AM »
Many mods here offer paintjob for ships existing but added with mod. I suggest you install a Unknown Skies mod. It's add a different planets and skins for them.

242
General Discussion / Re: Sindrian Diktat & Persean League
« on: June 25, 2019, 05:18:12 AM »
Also "I dont like mods, because i once played in game with mod 2000 years ago and it was awfull" is like saying : "I did not like ice cream because i once ate one and it was awfull, all ice cream are bad then".

Generalisation is a crime.

243
General Discussion / Re: Sindrian Diktat & Persean League
« on: June 25, 2019, 04:43:29 AM »
Well, most of ships in S/W pack are not OP. They're pretty decent in balance. For just luddic paintjob you need to get a Luddic Enchancement Mod, which basically give Ludd a slightly changed low tier ships and paintjobs for those not changed.

244
BP are extremely rare to drop from raids. I tried to get Shadowsword bp if it exist, but no cigar after multiple attempts in 3 games.

245
General Discussion / Re: Look at all those dmods
« on: June 25, 2019, 03:39:32 AM »
And sometimes you dont get any IBB ship. I had this problem mostly with Odin.

246
General Discussion / Re: Sindrian Diktat & Persean League
« on: June 25, 2019, 02:51:35 AM »
Luddic Church got in some mods some love. Like Cathar class heavy cruiser- proper cruiser made from Collosus freighter , some modification to ships like Tarsus, made into missile boat or more.

247
1. Most of time, but Odin i did get only once for 3 times.
2. They sometimes spawn in one place. But there is actually several places where they spawn.

248
Mods / Re: [0.9.1a] Ship/Weapon Pack 1.10.2
« on: June 19, 2019, 02:59:47 AM »
I usually store IBB ships until i can basically override most of problem like money or supplies. I basically hoard them.

249
there are several ships which are often used in mods with some modernisation or overhaul:

-Wolf
-Lasher
-Hammerhead
-Tarsus (there started to be many variant of Tarsus novadays)
-Dominator
-Venture
-Sunder

and several others.

250
Mods / Re: [0.9.1a] Interstellar Imperium 2.0.0
« on: June 19, 2019, 12:49:54 AM »
I dont have problems with console, i checked and i have more mods than you. But i dont have:

-Junk Pirates
-Version checker

So, one of this two should be cause of problems, IF you have all mods updated to maximum.

251
Mods / Re: [0.9.1a] Interstellar Imperium 2.0.0
« on: June 18, 2019, 05:16:13 AM »
gun&drink i hope you will get few new mods, like Tahlan or HMI . They have many nice ships.

I myself will soon do update i suppose, i play on 0.9.1a but i liked very much imperial ships.

252
what is a Red Guard ? I did not see them, they're a secretive-ish like Draco Group from HMI mod, or just some type of hullmods floating everywhere?

253
Well it is possible that Vayra Sector add them to Shadowyards, so it confused me.

254
BTW what is a Red Guard? I saw some ships of this hullmod type, but they are few and i cant find information about them in mods description. i saw someone said that they're from Shadowyards.

255
Only 18?It may not be best ship ever, but for 18 points it have good amount of missiles...

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