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Starsector 0.9.1a is out! (05/10/19); Updated the Forum Rules and Guidelines (02/29/20); Blog post: GIF Roundup (04/11/20)

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Messages - Hrothgar

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Mods / Re: [0.9.1a] Vayra's Sector 3.1 - GHOST SHIPS 2019-11-22
« on: November 24, 2019, 01:03:56 AM »
Well if anyone with new version and different modslist can put it here we will try to deduce which one is breaking vayra. Because i assume if old one works with them, then some other mod have problem with part of new vayra sector.

Mods / Re: [0.9.1a] Vayra's Sector 3.1 - GHOST SHIPS 2019-11-22
« on: November 23, 2019, 12:15:12 PM »
1. If you use old save - it will crash, you need new game.
2. If you upload mod, delete old before throwing new version in. No copy-paste.

I think he is still here but it could be temporarily disabled for tournament.

Funny thing, it is. There are more broken ships in vanilla and other mods than in VSP- especially that big chunk of ships are utility one- minig ships, salvage gauntry ships etc.

Mods / Re: [0.9.1a] Ship/Weapon Pack 1.10.4
« on: November 17, 2019, 11:39:18 AM »
It only have low dps, which balance it. You need really slow weapon or many reliants to shoot something down.

I once sat with Vayra and spoke about issue. Sent my log, mayby it contain some usefull informations.

For me biggest problem is not that any bounty is crashing, they just dont spawn after some time. This can be partially fixed by increasing a bounty amount from i think four to 6 or more. You can help Vayra sending your logs from game, it will be easier when you send log and some basic problem informations.

I think there was one bug in Tahlan shipwork which happen to be a fault of other mod (so no Tahlan fault basically), so list of mods can be usefull too.

Mods / Re: [0.9.1a] Legacy of Arkgneisis 1.5.1 [10/28/19]
« on: November 06, 2019, 03:08:12 AM »
In Prv there is a Gremlin without coils but with big energy point.

Mods / Re: [0.9.1a] Legacy of Arkgneisis 1.5.1 [10/28/19]
« on: November 05, 2019, 06:17:04 AM »
I will try send you this as i have 1.4 i think. Write on discord to me, sadly i probably will do it tomorrow than today, work .

Is there any sort of shorthand method to render a visual copy of a ship like how addAfterimage does? Working on some custom afterimage visuals, but currently I'm just rendering the ship's sprite which looks fine mostly, but has some issues like obviously empty weapon mounts.

I guess making a ship with fixed loadout of weapons, like Nomad ones is eventually way to go.

Mods / Re: [0.9.1a] Shadowyards Reconstruction Authority 0.8.7rc2(05/15/19)
« on: November 01, 2019, 04:11:58 AM »
I can send you this on discord i think, it's 100mb limit there.

You were detected as unworthy for faster download. Mine was like 3.

General Discussion / Re: What is this?
« on: October 30, 2019, 08:58:40 AM »
Also fighters were separate entity in fleet. They were not part of ship , they were separate slot, like frigates, destroyers , cruisers and battleships.

Yari B?

I dont had crashes with Yari. Although i got problem with not getting bounties after like 3 or 4.

Try delete your old vayra sector and vayra ships mods and put them from fresh download again.

Suggestions / Re: Luddic Path Cells rework?
« on: October 29, 2019, 06:37:26 AM »
I mean more that they spawn too much and are more annoying than real threath. make them less often but more dangerous.

Mods / Re: [0.7.2a] The Mayorate v0.9.2 (updated 25/04/16)
« on: October 29, 2019, 03:48:43 AM »
When i first saw name i read it "Mayonase", lul.

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