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Messages - Wunder

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31
Mods / Re: !! OUTDATED !! The Thule Legacy
« on: October 30, 2013, 05:51:56 AM »
Interesting :D but dont go too far into too much detail, not many people will notice, me, personally,I love the portraits,and well, like them how they are :D
Also another ship report:
There is a larger battlestation, or a smaller one, I think its called the citadelstation, but I lost my 54.1A, so no more reports from me.

32
Mods / Re: Obsidian Void (ASC: B4) (DOM: D1) - 0.6.1a
« on: October 29, 2013, 05:17:59 AM »
LET ME KISS YOU!!!!!!!!!!!!!!! :'(

33
Mods / Re: [0.6.1a] Sector of Sins v0.6 [NEW] TEC Sprites
« on: October 29, 2013, 05:16:27 AM »
DAMNITT! Now I might have to reconsider...

34
Mods / Re: [0.6.1a UPDATE!] Blackrock Drive Yards v0.42
« on: October 28, 2013, 02:36:54 AM »
I cant draw. ;D
Oh well.
I'll stick to whats coming

35
Mods / Re: Vacuum / Exerelin Alpha 2 (Total Conversion)
« on: October 27, 2013, 04:09:38 PM »
Hmph..
There is a option to remove or edit your comment.

36
Mods / Re: Vacuum / Exerelin Alpha 2 (Total Conversion)
« on: October 27, 2013, 03:40:34 PM »
I may be able to get a working release out again this weekend, I may have a few hours to spare from  RL then :)

IDK whether I'll keep the Exerelin components or not; it turned out that a straight port was somewhat difficult, as Exerelin's gameplay has changed a bit, and I have had a few new ideas I want to try out :)
May of not noticed
But he is dead
(Look under name Banned)

37
Mods / Re: [0.6.1a] Exerelin - Dynamic Sector and Faction War - v0.621
« on: October 27, 2013, 03:39:00 PM »
Its not a bug
Read the description

38
Mods / Re: BattleFarer Forever [v 0.3]
« on: October 27, 2013, 03:35:50 PM »
.39A

39
Mods / Re: [0.6.1a] Firestorm Federation [0.5.4]
« on: October 27, 2013, 03:34:59 PM »
Make a ship that can Kamehameha.
 ;D







Dragonball

40
Mods / Re: Project Ironclads Total Conversion, version 6.5 (0.6.1a)
« on: October 27, 2013, 03:19:48 PM »
RSF Kerch Prototype destroyer based on AI technology. This nimble DE is a true killer...


1 large and 3 medium energy mounts, high energy focus, built-in expert systems and advanced sensors. Good flux, good speed, good armour.

Only availabe through buying for alien tech at research stations (for friends only). In combat can`t be salvaged due to quantum detonator that instantly destroyes the ship should it be disabled.
'Second stroke today'

41
Mods / Re: Project Valkyrie V1.2B [0.6.1a - Vanilla Balanced]
« on: October 27, 2013, 03:19:00 PM »
Vatican mk 3...
Hmmm
Vatican Mk 2 looks more cool
Mk4 looks like it could butt kick any day, but is a bit bulky, but mk 3....
I dont know If im having a stroke,
Wait, is that blood?








'Head smashes on keyboard'

42
Mods / Re: [0.6.1a] ZORG - V16f - (Exerelin Compatible!) - Campaign Mode!
« on: October 27, 2013, 03:16:40 PM »
Uhm. Wait what?
'Eyes roling from left to right then stop still' ALRIGHT IT WAS FOR TAKING YOUR PHONE NUMBER, Wait, How many of you guys use lanline?

43
Mods / Re: !! OUTDATED !! The Thule Legacy
« on: October 27, 2013, 03:15:10 PM »
I have found evidence that the Thule Meteor is not fitted as a built in weapon in the Asteriod carrying thingy that i have forgot its name...

44
Mods / Re: [0.6.1a] The Nomads (v1.0 RC2)
« on: October 27, 2013, 03:13:41 PM »
GGMC, Shoat: please stop derailing my thread  ;)
Sorry, Its unfortunate my second star was reached by unrelated comments  :'(
I JUST WANT TO BE HEARD

45
Mods / Re: !! OUTDATED !! The Thule Legacy
« on: October 27, 2013, 09:13:42 AM »
This for 54.1A

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