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Mods / Re: Fleet Control Mod (Incomplete test version available, please help!)
« on: September 25, 2013, 08:32:58 AM »
I tested this mod, at first sight everything works normally, there are no conflicts to other mods. There was an idea, it is possible not new, it would be interesting to add Darloth's Tradewinds support, certainly if authors not against. For example, that the stations constructed by the player after the corresponding improvement could make one type of a resource from Tradewinds as they now make ore for example. Also would sell it at minimum price as the producer. The type of a resource could depend on planet type near which the station if certainly it can be realized is constructed. It could add to player's stations economic value. I apologize for broken language it is machine translation.