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Starsector 0.9.1a is out! (05/10/19); Blog post: Skills and Story Points (07/08/19)

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Messages - Foxer360

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631
Modding / Re: Uomoz's Domination? Help!
« on: May 07, 2013, 11:02:34 AM »
Ah, yes. I do have the Unsung class for my Hadron cannons. As for cheating, when I change the XML file it freaks out and corrupts my save. Thanks for all of the tips! But I'm gunna try again on 2/7 (today as of this post) with a fleet that has no fighters and only superhuge cruisers. 8)

632
Modding / Uomoz's Domination? Help!
« on: May 06, 2013, 06:02:47 PM »
Heya, I'm new here! ;D
So I've been playing for a while with Uomoz's modpack, and have around 2,200,000 credits now. I have a large ship with 6 Large Hadron Accelerator Cannons, and it can destroy ANY ship within 2 salvos, if not one. I am not sure about the challenges though. With my fleet being maxed out and over the limit at 150/120 points, I can't really fit anymore ships in my fleet. I have the power to obliterate entire invasions one a few seconds with my second-in-command, but cannot seem to beat an Event called "The Doctor". He has about "14.2 million frigates all armed to the teeth" with strike weapons and thousands of fighters just to top it off. How do I beat him? (Without building a similar fleet).   :P

P.S. Oh yeah, and the Pirate Lord Event? Jeez, ever heard of overkill? He has all of the flagships with tons of support too!  :'(

Thanks, -Foxer

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