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Suggestions / Re: Separate Personal (Combat) skills and Fleet skills
« on: April 17, 2024, 09:56:26 AM »The current skills system gives you a common pool of points that you can allocate toward any of those dimensions any way you like, up to the limit of 15 total points. That lets the player explore the widest possible space of possible choices when playing. This is a good thing. Every proposed alternative thus far ends up constraining this space (limiting the player's flexibility) and thus would not take the game in a positive direction:This is not something you can just claim is obviously true. Constraints and limits are what makes a game a game and not just playing make-believe. Any change to the skill system (short of just granting more skill points without doing anything else) is going to take away some options that previously existed. Should we therefore decide that changing the skill system is inherently bad?
I do like your take on the flag officer thing, though; multiple small officers seems like a pretty solid idea.