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General Discussion / Re: Discussing game balance.
« on: January 21, 2013, 02:10:11 AM »
I think a major balance fix to the game could be these steps:
Pd weapons on capital ships only exist on engine defensive mounts.
The ship you pilot on battle start does not contribute to the total fleet score.
All fleets may only have one capital ship (Including npc fleets)
This would level the playing field for almost all of the game. Hegemony fleets would be much less terrifying (Although I have 4 Oddessy class capitals in my fleet and they decimate those system defense fleets now. Auto pulse and plasma cannon ftw) Your own fleet would have access to a single capital ship that is much easier for fighters and bombers as well as missile boats to kill. Making fighter/destroyer/frigate/cruiser escorts all but mandatory. The guardian pd system should be removed and replaced with a beam that focuses on overwhelming shields quickly, 9I.e the large weapon version of the graviton beam)
Discuss:
Pd weapons on capital ships only exist on engine defensive mounts.
The ship you pilot on battle start does not contribute to the total fleet score.
All fleets may only have one capital ship (Including npc fleets)
This would level the playing field for almost all of the game. Hegemony fleets would be much less terrifying (Although I have 4 Oddessy class capitals in my fleet and they decimate those system defense fleets now. Auto pulse and plasma cannon ftw) Your own fleet would have access to a single capital ship that is much easier for fighters and bombers as well as missile boats to kill. Making fighter/destroyer/frigate/cruiser escorts all but mandatory. The guardian pd system should be removed and replaced with a beam that focuses on overwhelming shields quickly, 9I.e the large weapon version of the graviton beam)
Discuss: