16
Mods / Re: Hawken Fleet 0.1.4
« on: March 28, 2013, 01:11:05 AM »
the Orthin are in game
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
I was wondering if you were aware Falcon Fighters won't return for rearmmament once their missiles run out, you can manually command them to. But they won't do so under their own AIFor the next release I have changed their role so that should fix it I hope.
Uthilian, can you please update the top of the original post with a notice giving credit to the original artist, a link to their page, and the fact that you have their permission? It is required.Updated as requested and thank you Trylobot for moving the mod for me.
Also, I'm promoting this thread to the "Mods" subforum since you have a downloadable version released. Good work on this, by the way.
Sketching out a sort-of-bioship faction. This is one of the Capital ships I'm working on that I'll use to inform the general aesthetic of the fleet. It's light on hardpoints (which are messed up at the moment), but I hope to make up for it in some interesting way.very cool makes me think of a shadow ship from Babylon 5(it's the one in the middle)Spoiler[close]
It's still very much a WIP, but I'd be grateful for criticism.