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Mods / Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« on: February 26, 2019, 04:34:19 AM »
No probs... let me clarify what I posted last time, since I've been quiet lately. I had a lot of half-finished stuff strewn about going into Starsector 0.9a's release, and I decided to not prune and cut things from the mod in order to quickly make a compatibility update. More work that wouldn't be going towards actual content. I'd rather provide something that actually is different and better when people come back to it. I'm also actively avoiding posting teasers here as I want the next release to have some fun stuff to discover in terms of new/changed ships, weapons and other stuff.
For short, this "outage" is due to my interest in the mod, not due to a lack of it. If I didn't care I would probably view it as a chore and do bare-minimum release, and move on to other stuff.
Maybe you should just use this time to take a look at the other amazing mods on offer, and when you come back to BRDY, maybe you'll discover something new or things will feel more fresh as a result.
For short, this "outage" is due to my interest in the mod, not due to a lack of it. If I didn't care I would probably view it as a chore and do bare-minimum release, and move on to other stuff.
Maybe you should just use this time to take a look at the other amazing mods on offer, and when you come back to BRDY, maybe you'll discover something new or things will feel more fresh as a result.