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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - ValkyriaL

Pages: 1 ... 140 141 [142] 143
2116
Discussions / Re: How do i get beyond *Ensign* rank on this forum?
« on: August 05, 2012, 08:33:35 AM »
Hahaha, =D better stay Ensign.

2117
Why wouldn't it be? most of the other ships are? =(

2118
Discussions / Re: How do i get beyond *Ensign* rank on this forum?
« on: August 05, 2012, 08:28:29 AM »
The rank must mean something! a secret code!? and i wouldn't know or even try to increase it on my own. i would just get frustrated because i would probably get stuck somewhere. =D

2119
But... If its not there but supposed to be, there is something wrong? and that means a minor technical problem! a conquest is expensive you know, i want to capture mine instead of buying it. =I or maybe it is there just extremely rare? like the medium tanker which i haven't seen either.

2120
Discussions / How do i get beyond *Ensign* rank on this forum?
« on: August 05, 2012, 08:14:44 AM »
What the title says. =I

2121
OK, but how about the armor layout? more armor on the side or front on some ships while less somewhere else? would give you more to think about then just going in and spraying shells on something when you basically would have to flank something big to get it down.

2122
But it does! >.< i wrote that bout 4 comments up, it makes it more realistic and it would naturally be harder to kill something, i am pretty sure that would change gameplay in some ways? =I

2123
I know you can win against them like that =I they aren't unbeatable, but they are the largest fleet in the system and just about impossible to auto battle if you wish to do so, unless you go way beyond the limit. a well setup fleet and a person behind the screen that knows what they are doing, and they are dead. but you are still bound to take some loses. this way, you might lose a few fighter wings and maybe take damage to some ships.

2124
1. farm stuff for hours after you have gather a reasonably powerful fleet and sell everything you capture in the Hegemony station.
2. Buy every single ship you can have captured, you don't need to fit them, the accident meter will go ballistic but that doesn't matter.
3. make sure you have around 400-500+ fleet points.
4. Instantly engage the H.D.F in an auto battle.
5. They will try to escape simply because your fleet is so ridiculously huge, use attack strategy.
Enjoy! =D

2125
Its not overpowered,like the above comments say, it is the best frigate the sector has to offer, and that should say a thing or 2. and many larger ships can completely crush it simply because their stats are just to much. its good as it is now.

2126
Well even high explosive shells can bounce you know =I and from what i read from the weapon lore, most of the energy weapons are in shell casings that releases their matter upon impact. but well, if this were to actually be added, it would be huge amounts of work because you would well have to add something that calculates shell velocity, angles and armor thickness of the target, and this would have to be done on every ship. =I

2127
It would make it harder to kill a ship as well as more realistic, so if you shot at it, it would bounce away if you hit at an angle that would be impossible to penetrate instead of the shells going through no matter if you just glanced the edge of the hull.

2128
Suggestions / Ships missing in simulator and enemy refit?
« on: August 05, 2012, 06:17:12 AM »
Would it be possible to add so that you can refit the ships you want to fight? like *i want to fight this Onslaught, but i want it to be the Elite variant.* and these ships are missing in the simulator, could they be added? --> Paragon, Odyssey, Astral, All Tri-Tachyon Fighters/bombers, Tempest, Wolf, Omen, Falcon, Aurora. And would it be possible to have an enemy counter? like *Enemy fleet = Close support Lasher, Numbers: 3*.

2129
Please put up a screenshot, because i have NEVER, seen one in the campaign except for the ones you can buy from stations. or maybe it was your own conquest that got captured hmm? >.^

2130
I've played around for a long time and no merc fleets seems to have it, not even the largest ones. are they not supposed to have it? because it looks like its clearly a merc ship and all factions pretty much have at least 1 capital ship in their biggest fleets except for them... oh well pirates don't have capitals either but who cares about pirates eh? =I

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