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Messages - TheHappyFace

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Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: July 22, 2013, 01:58:03 AM »
I dont like the kitbashes. It is too easy to see what they are build out of.
Try cutting the ships into more pieces and tweak colours and details.
The other ships look neat but due to there smooth style they don't fit the starsector theme.
If modded I would recommend making it a total conversion.

More shading, less lining, more detail, more colors :3.
If this is a little too general.
I advice you to keep practising.
take a closer look at the vanilla ships and read some of the guides posted here.

@Erick Doe
I think many artists would kill for your creativity.

Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: July 17, 2013, 01:32:46 AM »
give your comment some foundation people! Its great because....

Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: July 14, 2013, 03:37:21 AM »
spoilers! and try limiting the amount of sprites please!

Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: July 12, 2013, 09:24:29 AM »
@ Thule
although I am very fond of the colouring and the design.
The engineer in me says the ship won't move straight ,which bothers me a little.
Any possibility you could add some engines to the right side of the ship.
also the transition from shell to mechanical is a little blurry for some reason.

Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: July 10, 2013, 01:15:50 AM »
the engine construction looks a bit fragile in my opinion.
you might wanna add some more to it.

By the way have you though about adding an extra colour to your ship like HELMUT?  :)

Indeed they need some more work.
For now I would recommend focusing on complexity and shading.
Complexity in your sprite is a bit odd. Some parts have perfect complexity while others seem fairly plain.
try making them overall the same.
Shading is not yet added to your sprites (except for some parts).
Remember that vanilla light comes from the top-front and that shading has two types.
self and cast shading, self shading is the shading you added to the fifth ship on the medium mounts
and cast shading should be added on the lowest part where two parts meet.

Hope I was clear, friendly and that I didn' t told you stuff you already knew :I.

Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: July 08, 2013, 01:05:30 AM »
I am confident that it will turn out nicely although I fear a lot of details will be lost in the pixel art.
If I were you I would try to enlarge some of the details like the lights ,so they wont get lost.
Also maybe think about adding some extra colour to your ship just to accentuate the shapes.
hope you have use to this. remember that this brightness level might cover up a lot of details.

Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: July 07, 2013, 02:10:41 AM »
I really like the concept since it really creative.
As for criticism I advice using more colours instead of just brown.
The design is great, just look at some of the pirate ship and try adding some of there colours in it.
For example red stripes and fuel tanks.
In my opinion it would make them look more interesting and less plain, which is a shame with so all the detail you put in them.

Less important but not to be forgotten. I would try out adding some more shading besides what is already on the bashed parts.
It might give them more depth.

Although I wouldn't know where else to put it I would rather have you not post it in this thread.
This thread is only for Starsector mod art and criticism.
Don't worry I won't blame you since you're new. ;)

@Silver Silence and actually almost everyone
please give some foundation to your comments.
"I like it!" is nice but "I like it because....." is better.  :)

I know you're really proud of your ships but for the sake of commenting I would like suggesting to keep the amount of ships (with the same style) you post here limited.
Just pick out one or two ships with description and I would be happy to give more precise criticism.
Of course after those are commented on and improved or not you are welcome to post more or the same ones again.

I hope I do not act like a baby sitter too much. I am just trying to keep this thread on tracks.  ;D

Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: July 05, 2013, 01:17:14 AM »
Try keeping this thread for commenting only.
If you want to ask someone for there sprites or code please use the pm system.
It would be a shame if someone's creation got over-flooded by off topic comments
and therefore didn't receive the comments he had hoped for.
thanks in advance

Discussions / Re: Ruin a Wish (forum game)
« on: July 04, 2013, 09:53:04 AM »
Granted but the man who cut them for u ran away with them.

I wish for a good joke to cheer me up.

Modding / Re: [WIP] iX Corporation faction - feedback wanted
« on: July 04, 2013, 09:50:09 AM »
having some similar names isnt such a big problem as long as the ship ids dont get mixed up.

Modding / Re: [WIP] iX Corporation faction - feedback wanted
« on: July 04, 2013, 04:30:09 AM »
Isnt Brawler a vanilla ship's name?

Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: July 02, 2013, 09:56:50 AM »
It looks really good.
Only thing i would recommend is comparing it to vanilla ships in order to get it more blend together.

Discussions / Re: Ruin a Wish (forum game)
« on: July 01, 2013, 12:43:31 AM »
Granted but you have no control over it so objects start to randomly shoot themselves at you.

I wish I had telekinesis and could properly control it.

Modding / Re: Starsector Modiverse
« on: July 01, 2013, 12:39:17 AM »
so how axactly is it gonna happen?
do we need to create a small standalone mod and pm the download link to you for placement on the OP
or is this gonna be some kind of compilation?

Discussions / Re: Ruin a Wish (forum game)
« on: June 30, 2013, 01:09:39 PM »
Your wish is granted and that is something good, right?

I wish for Starsector Modiverse to become something good!

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