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Messages - TheHappyFace

Pages: 1 ... 75 76 [77] 78
1141
Modding / Re: Submissions for project CAELUS
« on: May 28, 2012, 11:45:42 AM »
ow yea now i get it. :P
like a tesla coil.

(feeling quiet dumb right now)

ow now i get why i didnt understand him.
he said mining taser, but i didnt make any.

1142
Modding / Re: Submissions for project CAELUS
« on: May 28, 2012, 11:42:16 AM »
sorry can you explain that?

1143
I would like some smaller scaled battle.
around 6 to 8 ships and mostly smaller ships(frigates , fighters and small destroyers).
clear, thats the word, but to compensate this the enemy could have more firepower and larger slow ships.
this is something i am missing right now in the missions.

pateroo i like you. we look alike xD
both got just 1 star );

1144
Modding / Re: Submissions for project CAELUS
« on: May 28, 2012, 11:33:56 AM »
Awesomeness. Also, if you have any suggestions that you would really like to make for a weapon, feel free to PM me or whatever, and I'll be able to throw something together :)
It would be nice if you could make some weapons for my ships (shown above).
i am not a really good weapon maker so...
i used a weapon wich i kinda like a lot ,maybe you could make it a more universal one
(not just for this ship style)
its the tesla coil. a pd wich can quickly target incoming missles and fighters

1145
Modding / Re: Submissions for project CAELUS
« on: May 28, 2012, 11:29:29 AM »
amazing how you got those so detailed.
i guess your using something better than paint.net :P

1146
can i get two stars :3
(yes ,i am greedy)
oh i played the demo today,
(yes, a bit too late. i know)
but it seemed that you were using an old sprite of mine.
its a ship from the independends and it was a little too smooth strangly.
it has been updated.
just so you know, maffo has the updated once. :)

1147
Modding / Re: Submissions for project CAELUS
« on: May 28, 2012, 08:25:19 AM »
you know those times that you cant find the word your looking for even when you used it so many times. :/
hate that (dont worry i am still a happy face :3 )

1148
Modding / Re: Submissions for project CAELUS
« on: May 28, 2012, 07:35:05 AM »
here you go soldier.






good luck.

and can anyone take my ship sprites to the next fase?
if they are gonna be used. :P
just ask and i make seperate sprites from them

1149
Modding / Re: Submissions for project CAELUS
« on: May 28, 2012, 05:01:00 AM »


okay all the ships and weapons i made up to now from this style.
short intro, there human made energy focused ships.
the ball in the middle of each ship is there energy source.
all ships are specialized in flux ,so good shield, capacitors and vents.
they got weak armor and low hull.
high manoeuvrability and average speed to dodge enemy fire.
these specs count for all ships


first the weapons from left to right, high to low (all weapons got high flux):

the charger is a small energy weapon very simalar to the antimatter weapons in role.
it is a high explosive energy weapon that shoots blots of energy at a very low rate. (similar to the antimatter weapons)

the fluxinator (maybe i should think of another name :3 )
is an energy weapon that barely deals damage
,but can overload capacitors at long range when enemy shields are on AND off.
it is a beam and is only effective when your ship has more room for fluw left than the opposing ship.
otherwise the weapon will overload you instead of the enemy, although it gives more fluw than it uses.

taser
a small pd energy weapon similar to weapons like the mining lazer, but more fluw/second and more damage.

emp pulse laser
medium energy weapon similar to the pulse laser but with some emp damage attached to it.

tesla
a medium pd energy weapon with supreme turning rate wich uses beams to quickly disable all incoming small treats.
its power lies in the fact that it always hits any target
, but it doesnt have that much damage and is almost useless against larger targets .

enhanced fluxinater
same as the fluxinator but faster due to the two barrels.

the ships from left to right, high to low:

octopus heavy fast frontal frigat.

it got more speed than the other ships but sacrefices manoeuvrability.
1 medium energy mount on the front and two smaller on the sides.
often mounted with the pd tesla and two chargers.
to finish off bot larger and smaller ships.
it weakness is its back cause the telsa can only cover the front half
and it got less than average manoeuvrability for its size.

wasp light balanced frigat

the wasp is the most standart ships of his kind.
his energy mounts can target anything at anyplace around him,
but it got less firepower than the octopus.
only 3 small energy mounts, ofthen mounted with the fluxinator and two pd tasers.

arrowhead heavy frontal frigar

smilar to the wasp but with more firepower and a bit slower and less manoeuvrable.
very expensive and it got the danger of getting overloaded due to the many weapo mounts.
often mounted with less flux costing weapons than the weapons wich are specially made for these ships.
it has seven small weapon all aimed to the front except the one in the middle wich had a 360 radius.

twin destroyer

fast but less manoeuvrable. but like the octopus but larger and with more firepower.
seven small energy mounts and 1 medium.
mainly used to bash into fleets.
due to the two energy balls it has higher fluw capacity and vents than the once above.


stinger heavy fighters
smimialr to bombers  but equipped with the charger.
have not much knowledge of fighters so i dont know what to give these fellows.

orb overloaders
equipped with a fluxinator to swarm large ships and overload them

whale destroyer

five small weapons mounts and two medium.
mainly equipped with two tesla's. this thing is the fear of all fighter pilots
and is mainly used to support the smaller frigats with destroying fighters and missle.
high manoeuvrability and average speed.

battleaxe heavy fighters.
used to fend off other fighers. it has a tesla equipped in the middle.

shield cruiser

made from two whale destroyers and they added a large energy weapon.
it is clearly not designed by the same peoply that designed the other.
the shipbuilders guild made this one cause factions wanted some heavier ships from this type.
so they welded to together and gave it a nice engine.

moon carrier destroyer

weak destroyer used to support the fighters.
it has one flight deck.

blue tiger (why would anyone call this ship the blue tiger???!!) fast destroyer

five small energy mounts and 4 medium mounts.
a slower and less manoeuvrable ship ,but expensive and heavy.
good chance of overloading due to only having one energy reactor
unlike the other heavily armed destroyers.

"was this post maybe a bit too large?" ^ ^

weapons are shown in the square.




1150
Modding / Re: Submissions for project CAELUS
« on: May 27, 2012, 12:29:28 PM »

voila some more sprites (with some i allready uploaded)

1151
Modding / Re: Submissions for project CAELUS
« on: May 27, 2012, 11:45:37 AM »
soldier i think i can make the "sprites" for the weapons on my new ships.
if thats the problem?
(reaction on you saying its too much)

1152
Modding / Re: Submissions for project CAELUS
« on: May 27, 2012, 05:01:34 AM »
some more sprites of the energy series.
soldier if you want to make some weapons for them that would be great. :3

they're all frigats

1153
Modding / Re: Submissions for project CAELUS
« on: May 26, 2012, 01:01:54 PM »
you would think its alien but its acually human.
the cooperation that designed this is just not that open about his technology. ^ ^
please comment. if this sprite will be used it should probaply get newly made weapons.
(the mounts are all energy).
so soldier if you are interrested in making any energy weapons. :3

its a frigate

1154
Modding / Re: Submissions for project CAELUS
« on: May 26, 2012, 12:01:53 PM »
well people i need your advice.
i was thinking of making some ships based on energy.
energy ships. ships with high fluw capacitors, vents and use of energy weaponry.
i just cant think of a good way to draw energy in pixels ):
any1 got any idea?

1155
Modding / Re: Submissions for project CAELUS
« on: May 26, 2012, 07:00:44 AM »
it said upload folder is full :\

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