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Announcements / Re: Starfarer 0.54a (Released) Patch Notes
« on: December 02, 2012, 07:02:31 AM »If they generated FP, first of all, that means you can have an infinite amount of command ships and a fleet that expands into infinity, wouldn't really work, even if they cost half of the FP they generate, that means that you can have another command ship in that extra 5 FP the other one unlocks, and that would also expand into infinity, if they were to cost more than that, they wouldn't have any good purpose and nobody would buy them,
That is true. At the same time, you'll have a practical supply/cargo limit to contend with (fuel as well once travel gets implemented). I get your point though, but there are technically other aspect of the mechanics that would limit the FP/ship count of fleet. Supply could be one of them. Eventually you'll be feeding crew at a rate too high to sustain with either by cargo capacity or sheer supply, uh, supply within game. Though granted, with the current numbers, that still won't really work. You'd get get a MASSIVE fleet before the supply issue gets truly impractical. (It's pretty generous at 100 crew/supply/day.)
But yeah, with current mechanics in place, it wouldn't work and I'm pretty aware of that fact. (It'd only work in other games that have a material cost for ships, kinda like Homeworld.) The only other option would be to make command ships VERY rare to buy, hard as hell to capture, and EXPENSIVE as crap to manufacture (with the blueprint being nuts to acquire in the first place).
BTW, LVL 60 would net you all (3) current Aptitudes maxed, but not all skills maxed. That's only ~120SP and there's more than 12 skills total... Plus the XP requirements past about LVL46 make it fairly impractical for all but hardcore players to attain higher levels. I myself am resorting to mods that introduce more factions and higher spawn rates to help mitigate that currently. Also, you do get passive SP per level. It's part of the system. 2SP/LVL, no? The FP thing I would go for is a minor one. 45FP @ LVL40 with no investment in Fleet Apts is kinda wrong. But I think 30-35FP at LVL40 is reasonable.
Lastly, did someone mention command ships that generate SP? I know I didn't. That'd be just utterly wrong...