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Suggestions / Re: Variants saving universally
« on: May 22, 2012, 10:32:58 PM »
Couldn't they just do something like a Global Export/Import system were you can only export a variant if it conforms to the stock OP limits then?
Over-OP designs would be locked-in to the current save game while the stock-conformant design would be allowed to be accessed from any savegame. If the current limitation is just whether the ships is over OP or not, I can't see why they can't work around that a little. Now, if there's gonna be a skill that let's you RAISE the actual OP count on a vessel, I can see some difficulty there. Still, in that case, can't they just compare the tweaked OP level to the stock OP level of the hull to determine if it can be exported for global use?
On the other side of things, letting players export designs (esepcially if done via individual files for each design) could allow simple sharing of ship designs within the community as well. ^_~
Over-OP designs would be locked-in to the current save game while the stock-conformant design would be allowed to be accessed from any savegame. If the current limitation is just whether the ships is over OP or not, I can't see why they can't work around that a little. Now, if there's gonna be a skill that let's you RAISE the actual OP count on a vessel, I can see some difficulty there. Still, in that case, can't they just compare the tweaked OP level to the stock OP level of the hull to determine if it can be exported for global use?
On the other side of things, letting players export designs (esepcially if done via individual files for each design) could allow simple sharing of ship designs within the community as well. ^_~