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Messages - bluey101

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1
Mods / Re: Fight For Universe: Sector Xplo (1.0.1.7/0.52.1a)
« on: August 29, 2012, 03:16:04 PM »
that would be brilliant warstalker

2
Mods / Re: Fight For Universe: Sector Xplo (1.0.1.7/0.52.1a)
« on: August 27, 2012, 08:34:00 AM »
is there an ETA for the mod being updated now that starfarer is in 0.53.1?

3
Mods / Re: Fight For Universe: Sector Xplo (1.0.1.7)
« on: August 24, 2012, 02:44:30 PM »
EDIT: I just realized... Is this mod actually for .53.1a? Or is it for a different version? Having the compatible Starfarer version number in the thread title would help :3 Just sayin'
Yep I forgot to add, it's only for 0.52.1a, 0.53.1a still not implemented :)
is there a possible date for this mod being implemented for 53.1?

4
Mods / Re: Fight For Universe: Sector Xplo (1.0.1.7)
« on: June 11, 2012, 08:20:46 AM »
wasn't this mod going to be updated a few weeks back  ???
can you give us an eta for the next update?

5
General Discussion / fleet points
« on: May 24, 2012, 04:04:41 PM »
i have been using the sector xplo mod for a whike and i have come to the point where my fleet has past the 100 fleet point mark, so far that it is causing the loss of ships through accidents.
it tells me to increase my fleet points but i'm not sure how to do it, does anyone know?
if they could tell me that would be great

6
Mods / Re: Fight For Universe: Sector Xplo (1.0.1.7)
« on: May 21, 2012, 06:24:21 AM »
no new update this weekend :(
*goes to cry in a corner

7
Mods / Re: Fight For Universe: Sector Xplo (1.0.1.7)
« on: May 09, 2012, 07:32:12 AM »
is there an ETA for the next update?

8
Mods / Re: Fight For Universe: Sector Xplo (1.0.1.7)
« on: May 04, 2012, 03:55:04 PM »
just 2 quick questions

1: when will the next race be added to sector xplo?

and...

2: where can i find any idf lore other than that on the idf mod page?

9
Mods / Re: Fight For Universe: Sector Xplo (1.0.1.3)
« on: April 28, 2012, 06:30:39 PM »
what update are the rest of the races going to  be implimented in?

10
General Discussion / Re: Woops!
« on: April 27, 2012, 03:06:50 PM »
Why on earth did you even attack that monster with a pair of frigates in the first place? You have guts, I'll give you that...  ;)

------------------
save
attack
if lose reload
repeat until won
------------------


that's my basic strategy in these situations

11
General Discussion / Re: What gerne is starfarer?
« on: April 27, 2012, 03:04:12 PM »
i would call it a
top-down 2d tactical space shooter RTS

12
does anyone know when the first usable version of this mod will come out

13
Mods / Re: Independent Defense Force
« on: April 19, 2012, 02:54:12 PM »
while i remember, would it be possible to fix the problem with the saves myself or is really complex coding

14
Mods / Re: Independent Defense Force v0.78
« on: April 19, 2012, 02:53:01 PM »
I think save/load works poorly due the fact I put my IDF mod over non-optimized min-mash, but it will be fixed in Fight For Universe: Sector Xplo
i've seen the hierachy intro video and from what i see the IDF will still outmatch them.
will IDF still be the dominant force it is in 0.78 or will it be more balanced

15
General Discussion / Re: The Noble Mining Drone
« on: April 17, 2012, 11:16:52 AM »
i've noticed all drones stay at green crew level.
having an opportunity to upgrade the AI would help them survive on the field a little bit longer

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