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Messages - armoredcookie

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421
Suggestions / Re: piranha vs talons
« on: April 08, 2012, 07:52:43 PM »
Personally I find talons to be more of a liability early game, unless I can field about 4 of them escorting a single ship. In those numbers, they'll pretty much take on everything fairly nicely.

422
Maybe some auxiliary engines located where the rocket mounts used to be?

423
General Discussion / Re: Why all the Omen hate? D:
« on: April 07, 2012, 11:48:28 AM »
The thing is the Omen can be easily replaced by a more effective ship/fighters. Wasp wings or Xyphos wings do a great job escorting other ships, as well as other fighters. A Wolf class frigate can just about do the same thing, stick a few swarmers/barricades (if you have the mod) on it, burst pd lasers and it'll outdo an Omen.

424
General Discussion / Re: Starfarer Memebase
« on: April 07, 2012, 01:37:18 AM »
You might as well make a ship without any weapons slots :/

425
A missile boat?! :D

426
Modding / Re: So I'm new, and I'm building something...
« on: April 06, 2012, 12:05:11 PM »
Looking good! Seems like an armed tug or exploration ship to me...

427
Suggestions / Re: Asteroid mining?
« on: April 05, 2012, 09:47:30 PM »
Maybe controlling an asteroid field, resource rich area thing, could provide a sort of fixed income? Just small, but enough to make it worth while. Securing an asteroid field would require doing random tasks and what not?

428
General Discussion / Re: that awkward moment when......
« on: April 05, 2012, 09:36:50 PM »
The awkward moment when your Astral is halfway across the map from the carrier rally point, engaging an Onslaught.

429
Suggestions / Ramming?
« on: April 04, 2012, 07:04:30 PM »
I recently had the revelation that bumping into other ships will deal some damage, so I decided to actually try that as a tactic against the Onslaughts in the Hegemony Defense Force. It's pretty useful for bumping them away from my carriers, but I mean... IT DOESN'T DO DAMAGE!

I would understand that smaller ships wouldn't do too much damage bumping against another ship's hull/shield, but what about a cruiser? An Apogee with augmented engines slamming into the rear of an Onslaught does somewhere around 150-ish damage, tops. So... Why so weak? Collisions would seem like a much more interesting mechanic in the game if they did something else other than bump other ships.

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