31
Bug Reports & Support / 0.52a-RC4 = a color isn't working?
« on: May 22, 2012, 06:28:55 AM »
I'm not sure about this but I think one or two or three colors aren't working like they should.
This concerns the file "./data/config/settings.json"
I've made the relevant text bold:
The above mod produces the following colors in the game: (click image to enlarge, a second time if need be)
As you can see, there are three green bars. I think a few things are wrong here.
I hope this is all comprehensive?
EDIT: I made a mistake, the ship's crew bar seems to be independent of any settings. Never mind on that point then. Though maybe it would be a good idea to have it be affected by "progressBarCrewColor".
This concerns the file "./data/config/settings.json"
I've made the relevant text bold:
Quote
{
"fogOfWar":true,
"smallClouds":true, # set to true to improve nebula rendering performance
"compressSaveGameData":false, # smaller files, much faster saving/loading, but can't be edited by hand
"cloudColor":[255, 255, 255, 255],
"battleSize":100, # max total of fleet points deploy for both sides in any battle, sans bonuses from objectives
# main color used for menu buttons and the like
"buttonBg": [255,0,0,255], #selected savegames/missions/ships/hullmodification
"buttonBgDark": [255,0,0,175], #all buttons
"buttonText": [255,0,0,255], #text on all buttons
"buttonShortcut": [255,0,0,255], #shortcut key in all buttons
"defaultFont":"graphics/fonts/insignia15LTaa.fnt",
"progressBarOverflowColor": [255,0,0,200], #
"progressBarFuelColor": [255,0,0,255], #fuel bar in fleet and cargo screen
"progressBarCrewColor": [255,0,0,255], #crew bar in fleet and cargo screen
"progressBarCrewLossColor": [255,0,0,255], #
"progressBarCargoColor": [255,0,0,255], #cargo bar in fleet and cargo screen
"progressBarStandardColor": [255,0,0,255], #ship modification points in refit screen
"progressBarFleetPointsColor": [0,255,0,255], #all fleet point related bars and numbers everywhere (including combat)
"progressBarHangarSpaceColor": [0,0,255,255], #
"tooltipTitleAndLightHighlightColor": [255,0,0,255], #
"widgetBorderColorDark": [255,0,0,255], #
"widgetBorderColorBright": [255,0,0,255], #
"standardUIIconColor": [255,0,0,255], #
"flatRedTextColor": [255,0,0,255], #
"darkRedTextColor": [255,0,0,255], #
"yellowTextColor": [255,0,0,255], #
"darkYellowTextColor": [255,0,0,255], #
"textFriendColor": [255,0,0,255], #
"textEnemyColor": [255,0,0,255], #
"textNeutralColor": [255,0,0,255], #
"textGrayColor": [255,0,0,155], #
"standardTextColor": [255,0,0,255], #a lot of stuff, the main text in the game
"iconFriendColor": [255,0,0,255], #
"iconEnemyColor": [255,0,0,255], #
"iconNeutralShipColor": [255,0,0,255], #
"iconWaypointColor": [255,0,0,255], #
"standardGridColor": [255,0,0,100], #grid lines in fleet/refit/cargo screen
"bottomMenuButtonInsetColor": [255,0,0,255], #
}
The above mod produces the following colors in the game: (click image to enlarge, a second time if need be)
As you can see, there are three green bars. I think a few things are wrong here.
- First of all the Hangar bar, isn't that supposed to be blue? And be controlled by "progressBarHangarSpaceColor" ?
- Second the Crew bar on the ship, isn't that supposed to be red? And be controlled by "progressBarCrewColor"? I know that this one controls the personnel bar in the fleet and cargo screen, but should it not also control the crew bar on ship info? Currently it seems that "progressBarFleetPointsColor" controls it, which I think is a bug.
- Third, I can't figure out what "progressBarHangarSpaceColor" does, is it really working? Isn't this supposed to control the hangar bar on the fleet and cargo screen? Not that I'm suggesting that this is what I want it to do, I'm not. I prefer that bar being controlled by "progressBarFleetPointsColor" as this currently controls all things relating to fleet points, even the numbers.
- Forth, Compare the green bar on the left with the green bars on the right, they seem to be a different tint of green despite being controlled by a single value.
I hope this is all comprehensive?
EDIT: I made a mistake, the ship's crew bar seems to be independent of any settings. Never mind on that point then. Though maybe it would be a good idea to have it be affected by "progressBarCrewColor".