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Messages - Zilerrezko

Pages: 1 ... 15 16 [17]
241
Modding Resources / Re: Trylobot's ship editor (2.4.5)
« on: March 22, 2012, 07:57:43 PM »
What if I'm making a fighter? and I would like to have a set of them in a wing or squad. How would I go about doing that?

242
Modding Resources / Re: .ship/.variant editor
« on: March 22, 2012, 07:21:33 PM »
I finished my first fighter ship today, don't know what to call it, and most likely going to edit it further. Hopefully I can make something awesome out of this, maybe even make a lore for my new race, and maybe in depth. Suggestions please, and be structurally critical. Thanks


243
Modding Resources / Re: .ship/.variant editor
« on: March 22, 2012, 03:45:03 PM »
Thanks dude, I guess for adding stuff ill ask a modder.

244
Modding Resources / Re: .ship/.variant editor
« on: March 21, 2012, 11:41:04 PM »
alright,

I want to make my own little race of ships, but I have some problems, or rather questions.

-I need a editing program like photoshop, but I don't really have 700 to throw to that. As well as I would like to use shapes, as I don't have a drawing tablet. I also would like a easy to use interface. any suggestions?
-How can I make make sure that I'm making the right size ship? I don't want a fighter squad to be the size of a battle ship.
-Is there any editor to edit things like turrets and turret beams and their color and if there a beam or bullet or rather just a turret editor?
-How can I add my own race's space station that gets supplied, and starts off with low grade ships and cargo stuff then progressively get supplied with large turrets like the ones I would edit if there was a turret editor.

I guess this would just be adding my own race of sorts. Hopefully someone can point out instructions or even better maybe a video.

245
Modding Resources / Re: .ship/.variant editor
« on: March 17, 2012, 03:23:46 PM »
Yeah, that happens to me at times too. Go to the JSON tab, copy what's in there, create a new file (shipname.ship), and paste the text from the JSON tab into there. That way it's saved. Then use CTRL+F5 to refresh the page entirely and try again.

(alternatively, if you can't get manual ship files working just paste it back into the JSON tab after F5-ing the editor)

Thanks man!

246
Modding Resources / Re: .ship/.variant editor
« on: March 17, 2012, 02:27:26 PM »
I'm having trouble saving the .ship file, won't download.

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