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Messages - Cyber Von Cyberus

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61
Suggestions / Re: EMP effective against Phase-cloaked ships
« on: February 17, 2020, 10:25:06 AM »
I'm not too sure about this, the Doom is the only truly threatening phase ship in AI hands, most others tend to just dance atound you and never really engage unless you are overloaded. Nerfing them seems unnecessary to me.

62
General Discussion / Re: I'm nervous about when to start heavy industry
« on: February 17, 2020, 03:30:59 AM »
And on that note I really wish someone would have a "just give up already" game mechanic that tells a faction that after three failed attacks to just stop trying, at least until they can buff their own fleet sizes first or something.

I am guessing that you couldn't care less about the rep hits you get from these failed raids then?
Honestly, not really. It's the same rep hit as if a patrol catches you and scolds you for being a bad boy and using the black market, a couple of Gamma cores and it's all forgiven.

63
General Discussion / Re: How do you all manage your weapons inventories?
« on: February 14, 2020, 02:40:53 PM »
Well I usually hoard everything in my fleet regardless of the quality of the items. By the time all of the weapons start to take an unreasonable amount of inventory space I can get a colony running The final installment of Kek or Cringe for the Black Ops timeline and prequel to the first part.

https://twitter.com/elusionized I dump it all in storage. Although I tend to be very picky about the system which I choose to be my main base since it has to be somewhere close to the core and very well defended to keep my stockpile safe.

64
Suggestions / Re: Ambush Bickering
« on: February 14, 2020, 10:41:06 AM »
Honestly this is getting nowhere. Lucky, you keep on bickering and trying to explain how this "ambush" would even happen in the first place and keep on being overly defensive on a useless topic, because let's assume the ambush happens.
Alright, so for bounties it's useless since they don't have any logistic ships, patrols ? Good you got tiny bit of fuel and supplies from destroying what little cargo ships they have but nothing valuable and next time they catch you they'll kick your teeth in since their actual combat force is untouched. The only fleets that this mechanic would be good against is trading convoys, but those are already lightly defended so it's simply serves as a method to exploit trading convoys risk free...
As for the gameplay, it's a glorified pursuit but without destroyers and above.
And if the AI is capable of doing it to the player then frigates become nothing more than a logistic vessel that the players shoves in his fleet with efficiency overhaul out of obligation just to make sure he doesn't loose all of his cargo ships.
Your whole suggestion was flawed to begin with as many people pointed out and instead of trying to improve it you kept on defending it.
Unless you rethink this whole idea I see no point in arguing with you seeing how bloody stubborn you are.

65
Suggestions / Re: Ambush Bickering
« on: February 13, 2020, 09:16:38 PM »
So looking at that image you shared Lucky33, you think that you can explain the ambush mechanic by simply catching a fleet on the opposite direction of which they are facing, yet you fail to see that the warships are alternating between the front and the back of the bubble, meaning that you can't catch the logistics without encountering the other warships (if they even existed in that fleet you have shown. Good job you didn't even give a good example).

Anyways that whole argument about trying to explain how the ambush even happens is pointless and I feel that you're using it to deviate from the real issue here :

This whole mechanic is superfluous at best, detrimental at worst. It turns frigates into an obligation otherwise the player gets punished hard for daring to not use any of them by destroying all of his cargo and fuel ships. None of the AI fleets except for traders or merchant convoys require these logistic vessels to function, yet they are vital for the player. Infact bounties don't even use cargo ships.
And besides there is no worthwhile rewards from ambushing a fleet except for convoys (but those aren't dedicated combat fleets) they don't carry valuable commodities, the only reward a player gets from destroying such fleets is the supplies, fuel and salvaged ships and most of these rewards come from the main force, not what little logistic vessels they have.
And finally it discourages the player from using frigates in any normal battle since he won't be able to afford losing them as it leaves him vulnerable to ambushes.

66
Suggestions / Re: Ambush Bickering
« on: February 13, 2020, 07:16:20 PM »
I know I'm repeating myself but this whole "ambush" mechanic completely discourages the use of frigates. For each logistics ship you'll need some frigates to protect them. This effectively reduces frigates into a logistics vessel too since again.. if you lose them in a normal battle your transport ships become completely vulnerable to any "ambush" by whatever crappy fleet flying around.

Serious question, do you use frigates outside of the early game?  I find they get BBQ'ed often enough once I start taking on cruisers that I only keep them for pursuit scenarios.  I like the idea that frigates might have some use to me other than used by my second in command to chase retreating tankers.
Yes I do (although not in my current save since I'm still recovering from a chaotic pirate start and I'm using my salvaged capitals as a crutch until I get my colonies running and new fleet built) Monitors are an excellent distraction I which I send on the flanks and set on Search and Destroy, I also use them as a PD boat for some larger ships, escorts for carriers, escort for quick destroyers on the flanks if they have a phase skimmer and I also like to personally fly frigates as they make me feel much more nimble than a sluggish capital or cruiser.

67
Suggestions / Re: Ambush Bickering
« on: February 13, 2020, 03:33:20 PM »
I know I'm repeating myself but this whole "ambush" mechanic completely discourages the use of frigates. For each logistics ship you'll need some frigates to protect them. This effectively reduces frigates into a logistics vessel too since again.. if you lose them in a normal battle your transport ships become completely vulnerable to any "ambush" by whatever crappy fleet flying around.

68
General Discussion / Re: Who are the Remnant
« on: February 13, 2020, 12:39:16 AM »
No the unshielded drones are the Domain's derelict exploration and "peacekeeping" droneships. They were used to survey and terraform planets along with crushing any rebellions in systems on the fringes of their control.
The Remnants are called so because they are the remaining automated ships from the two AI wars.

69
General Discussion / Re: Who are the Remnant
« on: February 12, 2020, 09:00:31 PM »
Well, when you try to communicate with them you see that they have prerecorded TriTachyon messages, so they came from TriTach trying to produce automated warships after the collapse as the Domain's regulations wouldn't bother them anymore. The origin of their rebellion however I don't know, they do refer to a certain Omega, maybe a leader to them ?

70
General Discussion / Re: Need some help with Bounties
« on: February 12, 2020, 07:48:46 PM »
Use the go dark ability and get as close to them as possible without being detected (those ripples are the detection radius of nearby fleets) and once you get close or detected use the interdiction ability and use  E-burn to catch them (get the skill that makes E-burn cost no supplies, it's very useful).

71
Heh, I love that sneaky anime girl on the hull, anyways I will have to try out Yrex in my next save.

72
Suggestions / Re: Localized relationships
« on: February 12, 2020, 12:40:08 PM »
I really like the idea, we would however need a bunch of new missions to be added in order for this to work.

73
Suggestions / Re: Ambush Bickering
« on: February 12, 2020, 12:37:44 PM »
Well it is actually very exploitable since frigates are usually a fraction of the forces AI fleets have, if you were to face them alone with logistic vessels then you could simply overwhelm them with a bunch of cheap, disposable Hounds with a reckless doctrine which would be infinitely cheaper than buying, arming and deploying enough cruisers and destroyers to deal with the main force.

74
Suggestions / Re: Ambush Bickering
« on: February 12, 2020, 06:23:11 AM »
That seems horribly exploitable, just find whatever trading megafleet, ambush all of their transport with your dinky little frigates and get all the loot despite how well escorted they are.
And if the AI is capable of doing it to the player then that just disincentives them to use frigates during regular battles since losing them leaves their precious transports vulnerable if said frigates are lost.

75
Suggestions / Re: Ambush Bickering
« on: February 11, 2020, 04:09:24 AM »
Yes, transport ships can fight but their shield and flux and armour is often lacking meaning that most frigates can win against them easily (unless you use combat transport ships which are considerably more expensive to maintain and often have so much less cargo/fuel space)
But really, if this ambush system was in place I wouldn't ever want to send frigates into battle since if I lose them then my transports become vulnerable to any ambush.

I also love how you always assume everyone loves Paragon monofleets seeing how often you bring them up in every discussion.

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