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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - floede

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1
you start with 3 skill points and get 49 leveling up, making the maximum amount of skill points 52, not 50;

Oops, fixed :)

2
As for the skill calculator, the one thing I'd like would be an indicator of what character level you'd need to be to have the given skill set - and when that exceeds the maximum achievable level.
I've now added a warning and visual indicator if you total skill points exceed 50. The skill points is written below the portrait.

just noticed that ECCM an ECM descriptions are inverted
Thanks, it should be fine now.

3
Helmsmanship 0-flux tooltip seems to be incorrect. As of current patch it only applies to <1% flux, not 5%.

Thanks, it's fixed now :) I've also added links to ability descriptions.

4
General Discussion / A new online skill calculator for Starsector 0.9.1a
« on: August 13, 2019, 02:54:05 PM »
Hi,

I've made an online skill calculator for Starsector so you can theorycraft and share your builds with the community.

Try it out here: https://fpdk.github.io/

You will find instructions on how to use the calculator in the top right corner.
Right now you cannot decrease skills on touchscreens, as it requires a right click. In a future version I'd like to correct this.
Site should work fine in Firefox and Chrome.

Feedback is welcome in this thread :)

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