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General Discussion / Re: A new online skill calculator for Starsector 0.9.1a
« on: August 14, 2019, 02:38:08 PM »you start with 3 skill points and get 49 leveling up, making the maximum amount of skill points 52, not 50;
Oops, fixed
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
you start with 3 skill points and get 49 leveling up, making the maximum amount of skill points 52, not 50;
As for the skill calculator, the one thing I'd like would be an indicator of what character level you'd need to be to have the given skill set - and when that exceeds the maximum achievable level.I've now added a warning and visual indicator if you total skill points exceed 50. The skill points is written below the portrait.
just noticed that ECCM an ECM descriptions are invertedThanks, it should be fine now.
Helmsmanship 0-flux tooltip seems to be incorrect. As of current patch it only applies to <1% flux, not 5%.