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Suggestions / Re: Add official support for larger sector sizes
« on: March 26, 2024, 01:03:23 AM »
Yes please!
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Given I and other have already suggested this, and Alex seems resistant to this idea, I came up with another.
Sat bombing a world once should permanently remove its military structures. Besides Pirates and the LP, none of the factions can attack the player if they lack military markets. As such the quick and dirty solution to not having to repeat the crisis system every run should be to sat bomb all military worlds just once.
No broken questlines, no cheating AI that can attack you but you can't attack back, and a total victory route for players that want it but also want income.
Now you're cookingPlease say there will be unique dialogue for each crisis/faction!
I'd have never gotten the idea to build a Comm Relay next to the Nexus myself, for example.Which mission was it again?