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Messages - Levik

Pages: [1] 2 3 ... 5
1
Mods / Re: [0.97a] Hazard Mining Incorporated (Thumper Ed., 0.3.7b)
« on: March 07, 2024, 12:00:48 AM »
I have a problem. The Ship/Weapon Pack mod contains the Cathedral-class Hubship. So, when I found the pirate locomotive, after repair all its modules were missing except the rear one, and for some reason the central part was from Cathedral.

2
Suggestions / the use of missiles on the global map
« on: October 12, 2022, 10:26:21 PM »
why is there still no weapon in the game that can destroy enemy fleets on the maps of solar systems like in the highfleet game? It seems logical that when a pirate fleet enters your system, for example, your station of the third level in the orbit of your favorite planet, when this fleet is detected, starts firing torpedoes at it.
Is it realistic to do this? The only thing I don’t like is that there are dozens of fleets in the systems, and if they all start shooting at each other, then the game will probably die, or at least start to work more slowly, but this is not certain.
For ten years of development, someone probably came up with a similar idea, if so, I apologize for the repetition and for Googletranslate.

3
Mods / Re: Obsidian Void (ASC: B4.1) (DOM: D1) - 0.6.1a
« on: May 05, 2014, 08:42:51 PM »
I want a new version

4
Mods / Re: Obsidian Void (ASC: B4) (DOM: D1) - 0.6.1a
« on: November 04, 2013, 11:40:53 AM »
Finally, I built it. Well, sort of similar.
Spoiler
[close]

5
Mods / Re: Ascendency (Beta 3 Released)
« on: June 17, 2013, 11:11:22 PM »
when the new version is released?

6
Mods / Re: Ascendency (Beta 3 Released)
« on: June 03, 2013, 01:22:35 AM »
How many new ships are ready? Do you need more ships? Should I do them?

7
Mods / Re: Ascendency (Beta 3 Released)
« on: June 01, 2013, 10:07:24 PM »
nice,

may want to change the runway

8
Mods / Re: Ascendency (Beta 3 Released)
« on: June 01, 2013, 12:28:40 AM »
This early version of the missile cruiser needs refinement.
Spoiler
[close]

9
Mods / Re: Ascendency (Beta 3 Released)
« on: May 30, 2013, 11:52:15 PM »
Psiyon, not bad

here is my yesterday's work. It may be useful.
http://www.mediafire.com/download/d8my0ns7gx11bp7/ascendency-B.3-lite.rar
Spoiler
[close]

10
Mods / Re: Ascendency (Beta 3 Released)
« on: May 29, 2013, 10:43:52 AM »
created a ship for your mod
Spoiler
[close]

12
General Discussion / world of starsector
« on: January 30, 2013, 09:19:11 AM »
What happen if you mix world of tanks and starsector?  Answer...

warn me if you do not see the video   


13
Mods / Re: Demolisher v1.20
« on: December 05, 2012, 12:15:16 AM »
Does this mod still work?
last update November 26, 2012

14
General Discussion / Re: Level 60 trolling formerly ...
« on: November 28, 2012, 04:35:41 AM »
http://www.youtube.com/watch?v=vSHnt-gizUQ&feature=youtu.be

now available
enjoy.

Spoiler
Modified a new save game to be level 60 and gave it all the points. i just wanted to see what you could do at maximum level with absolutely everything unlocked. turns out troll with a tempest very efficiently
[close]

Spoiler
[close]

15
General Discussion / Re: Your current campaign level and character
« on: November 27, 2012, 08:14:14 AM »
This ship is enough to bring down any fleet in the system :fyeah:

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