Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.9.1a is out! (05/10/19); Blog post: Personal Contacts (08/13/20)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Shrugger

Pages: [1] 2 3 4
1
Top notch idea!

2
Mods / Re: [0.9.1a] Legacy of Arkgneisis 1.5.0 [10/24/19]
« on: October 24, 2019, 05:32:28 AM »
Very nice art rework, and the new ships also look good. Looking forward to trying it out!

3
Mods / Re: [0.9.1a] Scy V1.56 (2019/08/10)
« on: August 18, 2019, 02:32:41 AM »
Aerospikes in space? Must be some dense nebulae.

4
Mods / Re: [0.9.1a] Green Knight Security (v2.0b)
« on: August 11, 2019, 06:57:57 AM »
This is pleasant.

5
General Discussion / Re: running out of supplies
« on: August 02, 2019, 04:19:51 PM »
IMHO the only annoying thing is that AI fleets can't run out of fuel/supplies/crew/money.

6
Announcements / Re: Starsector is now on the Nexus
« on: February 25, 2019, 10:50:14 AM »
Great Work, Wizard and Alex.

7
Announcements / Re: Starsector is now on the Nexus
« on: February 23, 2019, 11:16:13 PM »
Generally: Great, and I'd very much like to make use of this!

Minor questions:
Can we manually add non-Vortex and/or non-Nexus mods to Vortex?

Because else I predict a holy mess of conflicts, having to install everthing manually after all, and possibly having to check nexus and the forums simultaneously in order to always get up-to-date mods.

Also, does the Version checker work with Nexus mods?

8
Modding / Re: Starsector PSA #1: Your Ship's Bounds Polygon Is Too Detailed
« on: February 23, 2019, 11:14:01 PM »
Old-as-*** machine here, thanks for this PSA. Performance is my #1 issue with Starsector.

9
Discussions / Re: Other media that feels like Starsector
« on: November 28, 2018, 06:22:43 AM »
Star Traders: Frontiers shares many elements with Starsector, both thematically and in terms of gameplay.

10
Bug Reports & Support (modded) / Re: AbstractMethodError
« on: November 25, 2018, 10:01:10 AM »
Yeah, an outdated version of LazyLib escaped my mod purge after the 0.9 update. Mea culpa!

11
Modding Resources / Re: [0.9a] LazyLib v2.4b (released 2018-11-16)
« on: November 25, 2018, 09:42:25 AM »
Damn, you're right. I thought I had updated all my mods, but LL must've slipped through somehow - I was still running 2.2.

Sorry for the bother. Next time we get an update, I'll nuke my mods folder straight away.

12
Modding Resources / Re: [0.9a] LazyLib v2.4b (released 2018-11-16)
« on: November 25, 2018, 09:35:25 AM »
Yes.

13
Bug Reports & Support (modded) / AbstractMethodError
« on: November 25, 2018, 09:34:57 AM »
Crash to desktop. Happened on a fresh game when trying to start a battle.

Code
566454 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - Spawned fleet [pirate raiders] at hyperloc Vector2f[400.0, -9400.0]
566584 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - Spawned fleet [pirate raiders] at hyperloc Vector2f[400.0, -9400.0]
566849 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - Spawned fleet [pirate raiders] at hyperloc Vector2f[400.0, -9400.0]
567249 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - Spawned fleet [pirate raiders] at hyperloc Vector2f[400.0, -9400.0]
567507 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.EconomyFleetRouteManager  - Added trade fleet route from Gilead to Mantra
568136 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.intel.ProcurementMissionIntel  - Created ProcurementMissionIntel: organics to Tenacity
568303 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - Spawned fleet [pirate raiders] at hyperloc Vector2f[292.52493, -9265.102]
569051 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent  - Removed officer from arcadia_station, 36 total available
572503 [Thread-10] INFO  sound.public  - Creating streaming player for music with id [faction_hegemony_market_03_friendly_var01.ogg]
572504 [Thread-10] INFO  sound.null  - Playing music with id [faction_hegemony_market_03_friendly_var01.ogg]
601084 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.intel.AnalyzeEntityMissionIntel  - Created AnalyzeEntityMissionIntel: Derelict Ship, faction: pirates
601879 [Thread-8] INFO  sound.public  - Cleaning up music with id [faction_hegemony_market_03_friendly_var01.ogg]
602006 [Thread-10] INFO  sound.null  - Playing music with id [Sovereignty.ogg]
706639 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - Spawned fleet [pirate raiders] at hyperloc Vector2f[400.0, -9400.0]
707154 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent  - Added officer at mantra, 36 total available
710206 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.intel.ProcurementMissionIntel  - Created ProcurementMissionIntel: luxury_goods to Lum'en Factory
713353 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.intel.ProcurementMissionIntel  - Created ProcurementMissionIntel: lobster to Lum'en Factory
715500 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - Spawned fleet [Luddic Path watchers] at hyperloc Vector2f[1835.112, -9375.88]
715825 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent  - Removed freelance admin from ora_fortress, 20 total available
717480 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.intel.ProcurementMissionIntel  - Created ProcurementMissionIntel: rare_ore to Derinkuyu Mining Station
721800 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent  - Added officer at ora_omale, 37 total available
721801 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent  - Added admin at mairaath, 20 total available
722069 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.intel.AnalyzeEntityMissionIntel  - Created AnalyzeEntityMissionIntel: Derelict Ship, faction: pirates
726995 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - Spawned fleet [pirate raiders] at hyperloc Vector2f[400.0, -9400.0]
727013 [Thread-10] INFO  sound.null  - Playing music with id [Sovereignty.ogg]
729897 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.intel.SurveyPlanetMissionIntel  - Created SurveyPlanetMissionIntel: Romance, faction: pirates
733015 [Thread-10] INFO  sound.public  - Creating streaming player for music with id [faction_pirate_encounter_02_hostile.ogg]
733016 [Thread-10] INFO  sound.null  - Playing music with id [faction_pirate_encounter_02_hostile.ogg]
737520 [Thread-4] INFO  org.histidine.chatter.combat.ChatterCombatPlugin  - Chatter plugin initialized
738010 [Thread-4] INFO  sound.public  - Cleaning up music with id [Sovereignty.ogg]
738012 [Thread-8] INFO  sound.public  - Cleaning up music with id [faction_pirate_encounter_02_hostile.ogg]
738016 [Thread-10] INFO  sound.public  - Creating streaming player for music with id [UnidentifiedContact.ogg]
738017 [Thread-10] INFO  sound.null  - Playing music with id [UnidentifiedContact.ogg]
738176 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.AbstractMethodError
java.lang.AbstractMethodError
at com.fs.starfarer.combat.oOOO.new.?0000(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

14
Modding Resources / Re: [0.9a] LazyLib v2.4b (released 2018-11-16)
« on: November 25, 2018, 09:16:35 AM »
Getting an error here. Was just watching the title menu, and it went

Code
242012 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: org.lazywizard.lazylib.MathUtils.getPoint(Lorg/lwjgl/util/vector/Vector2f;FF)Lorg/lwjgl/util/vector/Vector2f;
java.lang.NoSuchMethodError: org.lazywizard.lazylib.MathUtils.getPoint(Lorg/lwjgl/util/vector/Vector2f;FF)Lorg/lwjgl/util/vector/Vector2f;
at data.scripts.ai.SCY_arcMissileAI.advance(SCY_arcMissileAI.java:197)
at com.fs.starfarer.combat.entities.Missile$GuidedMissileAIWrapper.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
242013 [Thread-10] INFO  sound.null  - Playing music with id [064.ogg]

Maybe it's SCY that does it, but I've no idea.

15
Discussions / Re: Gaming's Worst Mechanic
« on: November 01, 2018, 01:35:59 AM »
Shuddup, guns jamming in Far Cry 2 and in S.T.A.L.K.E.R. was among the best parts of either game.

Pages: [1] 2 3 4