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Blog Posts / Re: Skills and Story Points
« on: July 10, 2019, 06:34:46 AM »If i were a guard on patrol duty and had to scan a ship, i would accept a credits bride because we all need credits, not some magical "you're immune to 1 scan" pass.Considering that the AI smuggler fleets can wander around with their transponders off without faction patrols so much as looking at them, I, for one, will be quite pleased to have an option to do something even vaguely similar.
why would the faction patrols look at us so much and not smugglers then? maybe we're not doing as well of a work, unlike smugglers.
Remember, if you're a known smuggler, you're doing something wrong
Don't look at this so rigidly. It's not a "magic pass", it's an abstract guaranteed success. You smooth talk the captain, maybe you know him from cadet school and he lets you go after some banter, he fu... dated your sister, he mistakes you for his favourite space celeb, you did him a favour ages ago, etc. etc.
It's a storytelling tool only limited by your (lack of) imagination. There are already plenty of things abstracted in the game, so if you can put up with them you can swallow this one too.